How do I see potential invasion hexes to defend?

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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angelsdodgers
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Joined: Wed Dec 29, 2010 2:58 am

How do I see potential invasion hexes to defend?

Post by angelsdodgers »

I am playing the Axis and want to plan my defenses against a D-Day invasion of France. How do I see what hexes can be invaded so I know where to place my defenses; units and coastal defense units ?

Thanks for the help and thanks for making a great game!

PS I'm reposting this because I originally goofed and posted it in the technical forum.
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AlvaroSousa
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RE: How do I see potential invasion hexes to defend?

Post by AlvaroSousa »

Any non-full land hex. If the hex is 100% land then it can't be invaded directly. If it is partial land and you can put a land unit in it that stops invasions. If it is a partial land that you can't put a unit in it that always can be invaded.

coastal hex = partial land you can put a land unit in.
beach hex = partial land you CAN'T put a land unit in.
Creator Kraken Studios
- WarPlan
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Designer Strategic Command
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angelsdodgers
Posts: 23
Joined: Wed Dec 29, 2010 2:58 am

RE: How do I see potential invasion hexes to defend?

Post by angelsdodgers »

Thanks Alvaro for getting back to me so fast. I really appreciate the way you support your games.
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