People War Games (Jack Radey) Korsun Pocket

Korsun Pocket is a the second game using the award winning SSG Decisive Battles game engine. Korsun Pocket recreates the desperate German attempt to escape encirclement on the Russian Front early in 1944. The battle is a tense and exciting struggle, with neither side having a decisive advantage, as the Russians struggle to form the pocket, then try to resist successive German rescue efforts and last ditch attempts at breakout.
Spaceman
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Joined: Wed Feb 19, 2003 11:37 pm
Location: Stockholm, Sweden
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Post by Spaceman »

Originally posted by Matt Erickson
I know the guy at gmt gene billingsly used to bump into him when I went to game conventions in los angelas he let me sleep on the floor of his hotel room, rather than drive 150 miles back to santa barbra at 4 in the morning nice guy.


I don't doubt it. So, I lived in SoCal for 2 years, but was in a period when I didn't have my wargames with me and so missed out on being in one of the only places in the world with active wargaming community. Duh!

Santa Barbera - not bad!

Space§man
SimonM
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Joined: Wed Aug 20, 2003 11:07 pm

Re: People War Games (Jack Radey) Korsun Pocket

Post by SimonM »

Originally posted by radegast
Anyone out there familiar with the cardboard and paper board game from designer Jack Radey which deals with Korsun Pocket?

A massive board game (the board is approx 2 * 2 metres) about 1200 playing pieces and 800 markers it was (is) a wealth of information about the battle.

I always liked this game and system... anyone care to do a comparison?
SimonM
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Joined: Wed Aug 20, 2003 11:07 pm

Post by SimonM »

SimonM wrote:I always liked this game and system... anyone care to do a comparison?
Thought I'd bump this, because I'm interested in a comparison between the PWG board version and this one...
Duncan Maggs
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Joined: Sat Oct 20, 2001 8:00 am
Location: Birmingham, England

Korsun Pocket - People's Wargames version

Post by Duncan Maggs »

I am not sure if this game was ever issued in a box. I bought mine in Dungeons and Starships in Birmingham England back in 1980 (I think!) and it came in a plastic bag. It cost me the princely sum of £12 which was quite a large amount at that time for what was essentially paper and cardboard and of course the plastic in the die (maybe two). Of course the price reflected the research and design rather than the components themselves.

Although the game as devised by Jack was probably unplayable except by committed teams of players it was based on the Wacht Am Rhein system which was playable - especially by sixth formers or students with plenty of time on their hands! The aforementioned had to have access to a very large floorspace and be prepared to suffer periodic back pain for the wargaming art.

After 20 years I can now play the Matrix/SSG version with out having to worry about domestic pets and women with vaccuum cleaners!
SimonM
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Joined: Wed Aug 20, 2003 11:07 pm

Post by SimonM »

After 20 years I can now play the Matrix/SSG version with out having to worry about domestic pets and women with vaccuum cleaners!
My only concern now is whether my little ones will delete my saved games ;)
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