The eastern Australian adventure for Japan is winding to a close...now Broome, Darwin and Kalgoorlie.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
Ouch indeed. That is a good a poke in the eye that you could have gotten. You never have enough recon and this really hurts in 1942Blundered into an Iboat wolfpack between Xmas Pearl and the West Coast...lost an AKV loaded with a P38 recon group. Ouch.
ORIGINAL: JohnDillworth
Ouch indeed. That is a good a poke in the eye that you could have gotten. You never have enough recon and this really hurts in 1942Blundered into an Iboat wolfpack between Xmas Pearl and the West Coast...lost an AKV loaded with a P38 recon group. Ouch.
True Recon planes raise the DL of a target by something like 3 points compared to a 'possible' one point for a non-camera-equipped bomber. Those Recon Lightnings are reasonably good at (IIRC) 16 hexes with drop tanks. Would have been good to split the unit over two ships so part of it might have been available to you.ORIGINAL: Lowpe
ORIGINAL: JohnDillworth
Ouch indeed. That is a good a poke in the eye that you could have gotten. You never have enough recon and this really hurts in 1942Blundered into an Iboat wolfpack between Xmas Pearl and the West Coast...lost an AKV loaded with a P38 recon group. Ouch.
Not really, using some 4Es as recon this early...I think it was 7 planes. Could have been a full fighter squadron which would have been worse.
Losing the AKV hurt though. No doubt about that.
ORIGINAL: Lowpe
One attack at Clark AFB
Ground combat at Clark Field (79,76)
Japanese Deliberate attack
Attacking force 22094 troops, 423 guns, 824 vehicles, Assault Value = 648
Defending force 32556 troops, 373 guns, 201 vehicles, Assault Value = 977
Japanese adjusted assault: 460
Allied adjusted defense: 2161
Japanese assault odds: 1 to 4 (fort level 0)
Combat modifiers
Defender: terrain(+)
Attacker:
Japanese ground losses:
746 casualties reported
Squads: 5 destroyed, 93 disabled
Non Combat: 0 destroyed, 21 disabled
Engineers: 0 destroyed, 9 disabled
Guns lost 13 (1 destroyed, 12 disabled)
Vehicles lost 91 (3 destroyed, 88 disabled)
Allied ground losses:
286 casualties reported
Squads: 21 destroyed, 11 disabled
Non Combat: 2 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled
![]()
ORIGINAL: scondon87
My anecdotal solution is to leave them in Rest mode for a turn to let them pull supply before trying to move or rebuild them. My guess is they are spawned with zero supply, which makes them vulnerable to dissipation.ORIGINAL: witpqs
[:D]ORIGINAL: Lowpe
Had an armor unit I got destroyed in Australia respawn at Sydney, then the very nest turn disperses and I have to buy them out again.[:(]
I've had that happen a couple of times but not very often.
ORIGINAL: Lowpe
There is a lot of Japanese tactics I don't understand in this game.[&:]
ORIGINAL: castor troy
ORIGINAL: Lowpe
One attack at Clark AFB
Ground combat at Clark Field (79,76)
Japanese Deliberate attack
Attacking force 22094 troops, 423 guns, 824 vehicles, Assault Value = 648
Defending force 32556 troops, 373 guns, 201 vehicles, Assault Value = 977
Japanese adjusted assault: 460
Allied adjusted defense: 2161
Japanese assault odds: 1 to 4 (fort level 0)
Combat modifiers
Defender: terrain(+)
Attacker:
Japanese ground losses:
746 casualties reported
Squads: 5 destroyed, 93 disabled
Non Combat: 0 destroyed, 21 disabled
Engineers: 0 destroyed, 9 disabled
Guns lost 13 (1 destroyed, 12 disabled)
Vehicles lost 91 (3 destroyed, 88 disabled)
Allied ground losses:
286 casualties reported
Squads: 21 destroyed, 11 disabled
Non Combat: 2 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled
![]()
Why is an experienced player doing this? There is no chance to actually achieve something other than disabling his units even more. Wow, 21 destroyed Allied squads! Clark is a 3x defensive multiplier and he attacks with not even 2/3 of your av there. Not that it will really matter considering how trashed the IJA already is all over the map but that's a good way to trash it even more [:(]