Learning Curve

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

drum_taps
Posts: 37
Joined: Fri Feb 12, 2021 3:07 am

RE: Learning Curve

Post by drum_taps »

I'd like to thank every for responding to my thread post. It makes me feel like this is a welcoming crowd. I do not think there was one post I did not get something out of. Looks like I am continuing the game. I still have one more ship withdraw but it's going of the board next turn. My PP dipped as far as -268, but is now headed toward the black again. I am guessing it will take slightly over a week in game time to get in the black. I am pretty stingy using PP so I should survive. I now have the ships that are on my 90 withdrawal list headed toward a withdrawal area. I have been planning and building for my Guadalcanal/Tulagi for two months now. I was going to spend big PP about a week before my planned July 27th invasion fleet launch. I'm not delaying it, but looks like it will be an operation shoestring now.
The Seventh can handle anything it meets. --
George Armstrong Custer
User avatar
Kull
Posts: 2744
Joined: Tue Jul 03, 2007 3:43 am
Location: El Paso, TX

RE: Learning Curve

Post by Kull »

The thing to remember is the Allies did much the same as every AE newbie. Mistake after mistake during the early part of the war. Not quite enough stuff, not enough of that in the right locations, and then a full assortment of bone-headed moves. After all, it was a "learning cliff" for the Allies, too. Not many folks remember that in late 1942 the US was down to a single aircraft carrier in the South Pacific (Enterprise) and that one was damaged. Almost any newbie will do better than that! And sure enough, about half way through 1942 the logistics are swinging in your favor, and by early 1943 the floodgates are opening and you begin to acquire all sorts of new (and better) equipment. By 1944 you'll have more than you know what to do with, and those opening campaign mistakes will be a distant memory, with little to no impact on your inevitable victory.
drum_taps
Posts: 37
Joined: Fri Feb 12, 2021 3:07 am

RE: Learning Curve

Post by drum_taps »

ORIGINAL: Kull

The thing to remember is the Allies did much the same as every AE newbie. Mistake after mistake during the early part of the war. Not quite enough stuff, not enough of that in the right locations, and then a full assortment of bone-headed moves. After all, it was a "learning cliff" for the Allies, too. Not many folks remember that in late 1942 the US was down to a single aircraft carrier in the South Pacific (Enterprise) and that one was damaged. Almost any newbie will do better than that! And sure enough, about half way through 1942 the logistics are swinging in your favor, and by early 1943 the floodgates are opening and you begin to acquire all sorts of new (and better) equipment. By 1944 you'll have more than you know what to do with, and those opening campaign mistakes will be a distant memory, with little to no impact on your inevitable victory.

I think I will look at my PP problem as as Commander In Chief of all Pacific Forces I said something stupid to the press corps and I need a big victory now[:D]. Now, my new problem is mismanagement of my CV Dive Bombers airframe replacements. I still have all 6 of the first USN CVs, but Saratoga and Enterprise are in pearl for lack of aircraft. I least Saratoga was due for a refit anyway. This has gotten me back into again rereading the manual. At this point I have a little more foundation and the finer points are getting easier to soak in. BTW, I used your spreadsheet for the start of this particular game.
The Seventh can handle anything it meets. --
George Armstrong Custer
User avatar
btd64
Posts: 15230
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

RE: Learning Curve

Post by btd64 »

Remember, CV's can have a maximum of 5 squadrons on board....GP
IntelUltra7 16cores, 32gb ram, NvidiaGeForceRTX 2050
DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command" Gen. George S. Patton
WiS Discord channel coming soon....
Hano
Posts: 91
Joined: Thu Feb 05, 2009 5:11 pm

RE: Learning Curve

Post by Hano »

For what its worth....welcome back.

I did what you did played WIP, had a break from it of nearly ten years and came back. I threw myself in the deepend I'm in mid 44, yes I have used the time machine to reverse six months twice now. I'm using this as a learning exercise to go back and play from the start again how I wish I had started this.

I've learned a lot its made me a better player
Post Reply

Return to “War in the Pacific: Admiral's Edition”