SOLVED 3.2.0 TRS can embark only 1 Div, not 2

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Angeldust2
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SOLVED 3.2.0 TRS can embark only 1 Div, not 2

Post by Angeldust2 »

When a TRS enters a sea area at the end of Naval Movement, it can embark only 1 Div from an adjacent port, not 2 Divs from the same port. The form just closes after embarking the first Div.
If the TRS starts Naval Movement in port, it can load both Divs normally and move out.

Has this been encountered by other players as well?

Has it been maybe fixed already in 4.2.2 (it is not listed as fix)?
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craigbear
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by craigbear »

You embark the 2 divs separately. Open the form again and embark the 2nd.
Angeldust2
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Angeldust2 »

I think, this is not possible. After loading the first Div, the TRS is flagged as having been loaded already and the form does not offer the option to load unit again.

Have you been able to embark 2 Divs after finishing movement in a sea zone?
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Courtenay
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Courtenay »

ORIGINAL: Angeldust2

I think, this is not possible. After loading the first Div, the TRS is flagged as having been loaded already and the form does not offer the option to load unit again.

Have you been able to embark 2 Divs after finishing movement in a sea zone?
Yes.
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Angeldust2
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Angeldust2 »

Thanks. Using which patch?
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Courtenay
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Courtenay »

ORIGINAL: Angeldust2

Thanks. Using which patch?
I have always been able to do this. Can't remember ever having trouble.

I have also been able to load CW units on US ships, and vise-versa.

Sorry I can't help you more here.
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Courtenay
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Courtenay »

Post a save game from the start of the naval movement phase, and we can take a look at it.

(First compress the save game file to a zip file, otherwise you can't upload it.)
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Angeldust2
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Angeldust2 »

saved game file as requested

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Bugonly1..oembark.zip
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Angeldust2
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Angeldust2 »

Move CW TRS in Rotterdam to North Sea



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Angeldust2
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Angeldust2 »

Intercept and commit SUB





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Angeldust2
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Angeldust2 »

Interception failed on a die roll = 2. Moving stack stays in sea area.

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Angeldust2
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Angeldust2 »

Staying

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Angeldust2
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Angeldust2 »

Embark 2 Div from Dover: ART Sexton und AT Wolverine

I can load only one of them. After loading the first, I can still push Load Button again, but nothing happens, no window opens.

Is there a way, like a key combination, to select both Divs at once in this picture?


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rkr1958
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by rkr1958 »

Again, I had no problem loading both div's. I followed your sub intercept instructions with the German sub attempting to intercept but missing on a 2.

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Ronnie
Angeldust2
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Angeldust2 »

Thanks again.
Which patch are you using? Is it possible, this is kind of an undocumented bug fix, which is still existing in 3.2.0, but may be fixed in later patches?
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rkr1958
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by rkr1958 »

ORIGINAL: Angeldust2

Thanks again.
Which patch are you using? Is it possible, this is kind of an undocumented bug fix, which is still existing in 3.2.0, but may be fixed in later patches?
Using 4.2.2 (Debug)

Not a bug fix as far as I can tell. The problem you're describing I probably encounter1 out of 10 times I try to load either 2 divs on a TRS/AMPH or multiple units on multiple TRS/AMPHs. As I stated in the other thread, my advice is to save the game file before making such a move such that if you encounter the 1 out of 10 case you can go back to your save and correct the problem.

I seen this behavior as far back in versions as I can remember. The problem is that it's not repeatable as far as I can tell. And with me seeing it only 1 out of 10 times (~10% of the time) it's something that I've learned to live with. Remember, saving before moving and trying to load; especially if you have attempted intercepts, is your friend in all this.
Ronnie
Angeldust2
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Angeldust2 »

Hhmm. I tried 10 times, but always could load only one Div. After embarking the first Div, I can still hit the Load button, but no window opens.

By accident, I found out I can ferry two Divs using the Undo function. But this seems to be a kind of cheat, as I can ferry even three Divs using Undo! This is scary.

But in this situation, it seems to be a workaround for a faithful player.
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rkr1958
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by rkr1958 »

ORIGINAL: Angeldust2

Hhmm. I tried 10 times, but always could load only one Div. After embarking the first Div, I can still hit the Load button, but no window opens.

By accident, I found out I can ferry two Divs using the Undo function. But this seems to be a kind of cheat, as I can ferry even three Divs using Undo! This is scary.

But in this situation, it seems to be a workaround for a faithful player.
In my opinion, MWiF is a very good game. It handles a lot of stuff for me that I don't find fun to deal with in the Vassal equivalent (e.g., rules, counters, maps). Also, it's maps, units and navigation is superior, again in my opinion, to the vassal equivalent. Though I only have experience with the CE Vassal version, which in itself is a very good product for it's intended purpose.

I withhold giving MWiF a great rating (vs very good) because of the pain dealing with production and convoy lines. Well, I guess we can't have everything. But properly handling of production and convoy lines in MWiF has a steep learning curve that one must climb if they want the game to (almost) do those things the way they wanted them.

With that said and in my opinion (again), to play through a game one must be willing to find the occasional workaround and/or game file edit to handle an encountered bug/feature. In all the dozen or so games that I've played deep into the game, there has maybe been one, possibly two, game stopping bugs I couldn't get around until a patch was issued.
Ronnie
Angeldust2
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by Angeldust2 »

I completely agree on your assessment MWIF versus Vassal WIF CE. One of the biggest strength (but for sure only one of several) of MWIF is its ability to enforce the rules against intentional and unintentional exploits.

I liked very much when Steve still added some small new features like showing CONV and PIL in Destroyed Pool recently. My main concern is, that too much effort goes into AIO, which is not so relevant if you play with human players using pbem. Too much effort, while at the same time for example the one-map scenarios, who could potentially be an important stepping stone to transform new players into regular ones, are still not functional. Or many small items, bug fixes, improvements, UI enhancements, suggested by the community not being implemented at the same time. This seems to be the main reason, why the community of dedicated players of this fine game is not growing, but seems to be steady on a quite low level, compared with many other ("inferior") Matrix games.
CanInf
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RE: 3.2.0 TRS can embark only 1 Div, not 2

Post by CanInf »

Playing (IKKK) Hearts of Iron, I always mention if you want to graduate, try WiF.
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