ORIGINAL: Bitburger
Hyla and now Tyronnec are showing in their aar's that the way to succeed as germany is to transfer infantry divisions out of the infantry armies and into the assault panzer armies, leaving those infantry armies as shells, to take advantage of the higher command capacity and bonuses of assualt hq's. Efficient and smart? absolutely. Realistic and representative of the realities of the war? Not at all. Imagine a german field Marshall of an infantry army giving all his divisions to a panzer group leader willingly, and any panzer group leader doing better with the added burden? And i don't think anyone would dispute that one of the germans greatest advantages going into barbarossa was unit cohesion and having trained and fought together as units, not something that would be enhanced by breaking those organizations up on the first week of the war. Current state of the game is more like hearts of iron than war in the east...
The ASHQ seems to just encourage such reorg chaos on the eve of battle as its reward is greater. But assume you got rid of ASHQ tomorrow, it would still be in your best interest to pack the best HQs and units into armies, and leave the dregs to just act as a rear guard. You can do this quite readily as you can make 50 reassignments in a single turn. It seems odd that to replace an officer costs AP, but to totally reorg HQs cost nothing but some disarray in the current turn.
I have no service experience; just management. But you would not launch a major project by completely changing the org chart. Granted the new org chart might be superior, but disruption which could result might well be disastrous. Now, perhaps military folks are more professional than corporate, but I can tell you in the business such a wholesale shake up might still be causing issues after 6 months.
Of course, I realize one of the sandbox aspects of the game is your are in control of organization, SUs, supply, and strategy. To constrain you to only a minimum of changes consistent with the behavior of real armies removes one of your sandbox dimensions.
So, I think this is an independent issue. The ASHQ just gives you more incentive to go do it.

