IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

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castor troy
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by castor troy »

V I C T O R Y !!!

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BANZAI! BANZAI! BANZAI!


In a desperate attempt to save American lifes around Java we were contacted by the Russian ambassador telling us the combined forces of the Commonwealth and the United States are begging for an immediate armistice and therefor admitting their defeat in the Pacific. We have ordered the KB and all land based aircraft not to strike any shipping tomorrow while remaining on standby. After four years of succesful fighting the Western Allied have been defeated!
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castor troy
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by castor troy »

In a glorious campaign IJ Land-, Sea- and Airforces have overrun China, India, Java, the Philipines, New Guinea and big parts of the South- and Central Pacific. In desperate and bloody attempts of a counter offensive the Western Allied only managed to retake parts of the Marshall Islands, Wake and Marcus Island at horrible costs. This is the stratetic situation in mid April 1945:





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DesertWolf101
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by DesertWolf101 »

Congratulations on an excellent victory Castor. What an achievement!
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Nomad
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by Nomad »

Congrats CT. Mundys pain is finally over. [8D]
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castor troy
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by castor troy »

ORIGINAL: Nomad

Congrats CT. Mundys pain is finally over. [8D]

Thanks guys!

Well, we will see, Mundy and me have switched sides for a rematch. [:)] Wonder what I can do with the Allies, know it sounds crazy but I always felt the Japanese to be quite strong in the game if things don't go terribly wrong.
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by jdsrae »

Congrats, it’s been entertaining.

I’m about 12 months behind you in the game.
Not looking forward to the Allies using LCI(G)s!
Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655
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castor troy
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by castor troy »

ORIGINAL: jdsrae

Congrats, it’s been entertaining.

I’m about 12 months behind you in the game.
Not looking forward to the Allies using LCI(G)s!


Thanks jdsrae. Following your campaign.

Don't worry, you only have to sink about six or seven dozen of them and then there will be LCT(G) which are the equivalent of like ten LCI(G). [:D] If your opponent is using them, defending atolls will become impossible. I've evacuated all atolls in the Gilberts and Marshalls when I had to find out the click and win atolls weapon is unstoppable.
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castor troy
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by castor troy »

Here's the victory points' screen. One of my goals was to achieve 50,000 points for Allied ground losses and this happened exactly today! [:D] As you can clearly see, about a week ago we started being able to inflict real losses within the USN as we scored several thousand points for ships and aircraft.

April 45 and we have an insane point ratio of 5.6:1 and I have to admit I didn't think that would ever be possible. This isn't my first IJ campaign where my Army, Navy and Airforce have been in excellent shape late war but I was never able to score so many points for destroyed enemy LCUs. Highest so far was around 30k IIRC. This game didn't see ongoing fighting over the years but huge operations where the enemy has thrown dozens and dozens of divisions against my frontlines and together with my conquests of China and India points for ground losses really racked up. The destroyed units during the Allied counter offensive in India must have been worth 20.000 points or so as the enemy lost the equivalent of 30 divisions plus over a hundred other units in the battles around Calcutta.

Ratio for ship losses is also insane, pretty much every major operation turned out to be dramatic in the end, even though I was most often not happy with the direct outcomes during the engagements.

Would have been interesting to see the Soviets being active, this was the only thing I was really looking forward in this game as I was preparing Manchuko. About 20.000+ av and heavy fortifications everywhere coupled with 1.500 bombers/fighters would have made it a tough nut for the Soviets.

Air losses are also interesting, being equal and only at 10k for each side which relates to the fact that neither side was engaging if it wasn't absolutely necessary.

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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by WriterNotViking »


Congratulations on a spectacular victory, Castor. You held on to almost everything you took and inflicted crippling losses on your opponent time and time again. Mundy made mistakes, to be sure, but an opponent's error doesn't help you if you're not in a position to take advantage. Running the allies just about out of material is no mean accomplishment.

Are you and Mundy using this mod again for your rematch, or something different? I'm also curious if you intend to do an AAR.
Calm down, dear boy! We're writers, not Vikings...
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Mundy
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by Mundy »

ORIGINAL: WriterNotViking


Congratulations on a spectacular victory, Castor. You held on to almost everything you took and inflicted crippling losses on your opponent time and time again. Mundy made mistakes, to be sure, but an opponent's error doesn't help you if you're not in a position to take advantage. Running the allies just about out of material is no mean accomplishment.

Are you and Mundy using this mod again for your rematch, or something different? I'm also curious if you intend to do an AAR.

Hey guys.

Yes, we're playing the same mod for the next one.

I was enjoying the gnashing of teeth regarding my rocket armed landing craft. [:D]

Hard to type. Through my own carelessness, I suffered 2nd degree burns on both hands and forearms. hard to type.

I'm extremely green regarding the Japanese. He's already known where to punch me already.
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by WriterNotViking »


Thanks for chiming in, Mundy. I'm going to take the opportunity to communicate my respect and admiration for your sheer grit and tenacity in grinding out the prior match. Your commitment to the game gave Castor an opportunity to play late-game Japan in a very different situation than is usual, and allowed us readers to follow along.

I wish you the best of luck in your new match. I hope your burns are healing okay!
Calm down, dear boy! We're writers, not Vikings...
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Mundy
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by Mundy »

Thanks.

This game was odd in that I probably made every wrong decision possible that there is to make. I played a much smarter one vs SierraJuliet in my other one.

Just hoping I don't bungle the Japanese moves like I did last time I tried this side.
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castor troy
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by castor troy »

Said it before and can only repeat myself, really enjoyed our campaign and I'm sure our rematch is going to be fun too. Not only game whise, I really appreciate you as a person, the last years (have to look up when we started) were good fun. Thank you again for going that distance!

edit: WOW! We've played this through in pretty much exactly two years! [X(][&o]
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by castor troy »

Still got some screens to share, here are the ship losses.

While these were high I don't think they were anywhere near crippling for the Allied. Sure feeling the BB losses that came mostly from the Marshalls campaign there should be still more than enough carriers around to field death stars of 2000 aircraft or more considering what was just going into the SRA the last weeks and back out again.

My shipping losses were light for sure and one fact that helped me a lot was knocking out all those subs, mostly due to my air ASW which took up a huge part of my airforce. Lost several thousand aircraft to ops while flying nav search/ASW but it paid off in the end as one can replace aircraft but not ships. Not losing the carrier engagements was a big help too of course as Allied carrier TFs roaming around in my lines would have caused more shipping losses too. During my offensives pretty much all my moves were covered by KB and later super KB, I do remember a troop transport going to Balikpapan or Tarakan early on which wasn't covered and I promptly lost it with all troops aboard IIRC.

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castor troy
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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by castor troy »

This is how Japanese aircraft production can look like late war when the Allied haven't got B-29 in range of Japan. In short, I was swimming in advanced aircraft the whole war and due to the numbers I could produce I never felt losing the airwar at any time due to a shortage of airframes, of course pilots would be the key but there were several thousand trained IJAAF and IJNAF pilots in the pool. Lacked pilots early on as the replacement numbers for IJNAF pilots in 42 are just so low.

It's a pity we never saw the Shinden in combat, had some of them operating in India but there were no B-29 strikes incoming anymore to meet them. As you can see production of many airframes was even stopped as there was no need to produce more even if I could as I had ample HI points but what gives producing several thousand fighters more when there are only so many pilots to put in and the Allied would have most likely ran out of airframes before I would have run out of pilots considering the aircraft I was fielding. Ki-94II all the way for the IJAAF and surely the Shinden for the IJNAF on the defense with the George for the offense (not great anymore though). Sam was okayish for the carriers, can deal with the Hellcats on par and is slightly inferior to the Corsair just like expected.

Had more than enough bombers and I even had enough night fighters already to outfit my units several times if the Allied would have reached an area where they could have bombed Japan's industry.

The only R&D aircraft left was the Karyu which would have seen mass production around 9/45. That would have been fun to field! Being able to produce 300+ of those per month coupled with my highly experienced/skilled pilots would have meant a lot of air massacres even though one would only be able to use them in areas with rail connections and big airfields.

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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by castor troy »

Engines is pretty much the same, more than enough for our aircraft production with big stocks and the ability to even increase production if needed.

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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by castor troy »

Industry screen...

Heavy Industry, well, HI was increasing from day one upt to 2.5 million points and only started to slightly decrease a couple of weeks ago as aircraft production was higher than before. Other than that, HI was never an issue and it would never be a bottleneck for our production of aircraft, arms, veh or ships even if the Allied started bombing Japan in late 44, just too many points in the pool by then.

Arms. Slightly increased those factories and with over 300k in the pool I don't know how I would have ever ran out of those. All my ground units have been set to receive replacements and upgrades the whole game long.

Vehicles, same as arms, was going up all years.

Navy and Merchant. Didn't do much there, shuffled production around though by halting stuff I didn't need to accelerate other ships. Shipbuilding was going until the last day, only Shinano was cancelled. There were only subs and some late war destroyers left to be built and even though no merchant ships were needed we just kept building those for the feeling.

Supplies. Over 6 mio in the pools... what could have ever gone wrong here? I captured some 1.5 mio in my Indian campaign IIRC but even without those I would still have way over 4 mio in the pools. This in a Babes campaign with reduced supply availability compared to vanilla.

Fuel. Same as with the supplies, no chance to ever run out of fuel.

Oil. Well, that's a different matter because one just doesn't produce enough oil to feed all your refineries so at some point you will just run "short" which is at around 500k tons. That's the point where you usually don't have enough oil to feed all refineries on the map. I have captured pretty much all oil production except the small Russian and Australian production and the US West Coast of course.

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RE: IJ commander resurrected - Mundy (A) vs. Castor Troy (IJ) - restricted AAR

Post by castor troy »

And that's it for this campaign!

Again, thanks to Mundy and thanks to all readers and everyone who has contributed to the AAR! Going to do an AAR for the evil Allied side of our ongoing campaign, just wanted to finish this one first. We're moving at a nice pace again, already through Dec. 41.

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hpalmer
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RE: AAR 1944

Post by hpalmer »

Editing to just congratulate Castor Troy and Mundy for an excellent campaign and superb AAR. I look forward to reading the reversed run. Keeping my fingers crossed that the trolls stay far away this time and don't detract from great play and informed perspectives about the good, the bad, and the plain ugly that exists in this and any game.

Originally was going to comment on some old discussions, but out of respect for these warriors, merely want to offer my thanks and congrats.
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castor troy
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RE: AAR 1944

Post by castor troy »

thanks hpalmer! glad you enjoyed the read
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