Patch info mentions 'minor game balances...'

Korsun Pocket is a the second game using the award winning SSG Decisive Battles game engine. Korsun Pocket recreates the desperate German attempt to escape encirclement on the Russian Front early in 1944. The battle is a tense and exciting struggle, with neither side having a decisive advantage, as the Russians struggle to form the pocket, then try to resist successive German rescue efforts and last ditch attempts at breakout.
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StormCrow
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Patch info mentions 'minor game balances...'

Post by StormCrow »

I have heard of one, where AT and AA will become 1 step support units instead of line fillers/hole pluggers. As the Russki I am not sure I consider that 'minor'. What other game balance items are scheduled?
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Gregor_SSG
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Post by Gregor_SSG »

StormCrow wrote:I have heard of one, where AT and AA will become 1 step support units instead of line fillers/hole pluggers. As the Russki I am not sure I consider that 'minor'. What other game balance items are scheduled?
That's by far the most important change in terms of game balance. We don't really consider it 'minor', perhaps 'medium'. It hadn't been done when the initial patch notes were posted, but it is fully explained in the final patch notes.

Gregor
Vice President, Strategic Studies Group
See http://www.ssg.com.au and http://www.ssg.com.au/forums/
for info and free scenarios.
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