Hex Coordinates

Post bug reports and ask for help with other issues here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
tomeck48
Posts: 210
Joined: Fri Aug 05, 2016 2:52 pm

Hex Coordinates

Post by tomeck48 »

Purchase game, accomplished. Got game running at full speed, accomplished. Viewing tutorial videos, begun. Working thru Kull's spreadsheet, started. Problem: Setting up ASW task force. I really like that when not trying to do anything I can hover or click a hex and the tool bar at the top tells me the coordinates for that hex. I REALLY don't like that when I try to set the route for the task force the tool bar disappears and I have to hunt and peck for the proper hex.

I assume I'm missing something. What is it?

Thanks and thanks in advance, you'll probably be hearing a lot from me in the next year or so.[&o]
User avatar
BBfanboy
Posts: 20683
Joined: Wed Aug 04, 2010 5:36 pm
Location: Winnipeg, MB
Contact:

RE: Hex Coordinates

Post by BBfanboy »

It can help if you hover the cursor over a base close to your route or intended waypoint. The mouseover will show the coordinates for that base. Then just count hexes across and down to the place you want, if you have a specific hex in mind.

Otherwise, just click on the hex you want as a way point and its coordinates will show up on your routing waypoint list. Who needs to worry about the hex coordinates when you can pick it out visually and click on it.

If you haven't found it yet, select "routing instructions" in the TF screen and then look at the section that says "set waypoints". Read the manual about it if you still have questions.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
tomeck48
Posts: 210
Joined: Fri Aug 05, 2016 2:52 pm

RE: Hex Coordinates

Post by tomeck48 »

Thank you. [:)]
Post Reply

Return to “Tech Support”