Stepping away...
Moderator: Joel Billings
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- Posts: 417
- Joined: Thu May 27, 2021 4:14 pm
Stepping away...
Stepping away and putting game up.
After spending an excessive amount of time researching, collecting data, screen-shots and supporting references, there is simply way too much push-back from Denniss to address... anything really.
When it gets to a point where I can predict with 100% certainty the pushback response, it is time to step away.
Maybe in a couple of months it will be worth playing...
Good luck guys!
After spending an excessive amount of time researching, collecting data, screen-shots and supporting references, there is simply way too much push-back from Denniss to address... anything really.
When it gets to a point where I can predict with 100% certainty the pushback response, it is time to step away.
Maybe in a couple of months it will be worth playing...
Good luck guys!
RE: Stepping away...
I've always enjoyed reading the discussions and learned new things. Please come back soon.
RE: Stepping away...
Shame... right a few days away from me bringing WiTE2 on my YT channel! Hope you will come back soon Sauron!
- HardLuckYetAgain
- Posts: 8994
- Joined: Fri Feb 05, 2016 12:26 am
RE: Stepping away...

German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
RE: Stepping away...
Sometimes you just have to push harder and not give up.
Of course my wife calls me stubborn.
Of course my wife calls me stubborn.

Beta Tester for: War in the East 1 & 2, WarPlan & WarPlan Pacific, Valor & Victory, Flashpoint Campaigns: Sudden Storm, Computer War In Europe 2
SPWW2 & SPMBT scenario creator
Tester for WDS games
- GibsonPete
- Posts: 312
- Joined: Wed Nov 05, 2014 10:53 am
RE: Stepping away...
I agree with Zovs and my ex-wives called me worse than stubborn. [;)]
“Reader, suppose you were an idiot. And suppose you were a member of Congress. But I repeat myself.”
RE: Stepping away...
Tbh the latest patch was an improvement I feel for now - combat wise the panzer divisions do something - even if I feel the change is illusory.
I myself can get frustrated from the game and I got back to some matches now that the patch seems to address some of the issues and there are still persisting issues that may be addressed (or issues that I perceive but that are not felt so by the designer team).
Nonetheless it is a game and meant to be enjoyable and netting you fun. At times a break is needed and healthy too.
I myself can get frustrated from the game and I got back to some matches now that the patch seems to address some of the issues and there are still persisting issues that may be addressed (or issues that I perceive but that are not felt so by the designer team).
Nonetheless it is a game and meant to be enjoyable and netting you fun. At times a break is needed and healthy too.
RE: Stepping away...
I really wouldn't drop the game for a few dozen Bf-109 F4 that were not produced, or couple of tons of freight that were not dropped by the Ju-52 squadrons... the game is so vast, so I rather play it than keep stumbling upon multitudes of not-so-historical details that mostly have some reason to be left as they are.
I find myself to be a person who loses interest to any game that I delve too deep upon... so I've stopped digging into too much detail. At least to some extent
Hope you could take a chance to enjoy the game better while taking a step back from the forums!
PS. One thing to note is that WitE2 is being developed and maintained by a very small team with limited resources. Pushing for changes and improvements to happen requires quite a bit of patience.
I find myself to be a person who loses interest to any game that I delve too deep upon... so I've stopped digging into too much detail. At least to some extent

Hope you could take a chance to enjoy the game better while taking a step back from the forums!
PS. One thing to note is that WitE2 is being developed and maintained by a very small team with limited resources. Pushing for changes and improvements to happen requires quite a bit of patience.
RE: Stepping away...
Bit early to be giving up. From past experience, WITP, WITE 1 and WITW were being tweaked and fixed years after their release.
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- Posts: 417
- Joined: Thu May 27, 2021 4:14 pm
RE: Stepping away...
This is not my first encounter with Denniss. We have some history.
Currently, production model is flawed, air combat is wacked, ground combat is from an alternate time-line.
OOB data is skewed, much to the detriment of one side, while the other side has equipment that does not even exist yet.
Trying to address any of this is met with ridiculous responses that fixing would be favoring one side over the other. ??? Really?
There is a concept called 'disparate impact', which is appropriate here. Basically means that applying certain rules, equally, should result in equal treatment, but on inspection, it does not.
Prime example is arbitrarily withholding Luftwaffe single engine fighter production for the full month of 8-1941, setting up the Luftwaffe to get bled white, all during a critical phase of Barbarossa.
This is due to:
* the '1 month production delay rule' (completely a Matrix construct with no historical basis)
* no provisions to allow simultaneous production of both F2s and F4s. (which is bizarre)
* delayed production dates of the F4 to 8-1941 (from the historical 5-1941 to 5-1942). (this is due to broken WiTE2 production model that will not allow F4s to begin until all F2 production was completed, even when some production was at completely different factory locations) (it was easier to skew the data - to the detriment of the Luftwaffe - than to get the coding correct)
* and then, forcing the Luftwaffe to endure 1 month delay in 8-1941 when finally transitioning to F4s. (which already took place back in 5-1941, *if* any delay happened at all)
This results in 100% of Luftwaffe single engine fighter production being unavailable to be deployed for a full month.
(do you think this is unique to the F2 -> F4 transition?) (well it is not)
Regarding 'disparate impact', the WiTE2's '1-month production transition rule' unfairly penalizes the side that has relative low production inventories and few production types being produced. (i.e. Germany)
In contrast, the VVS has numerous single engine fighter types being produced, as a result, they will never have 100% of their single-engine fighters piling up and non-deployable for 1-month stretches. The '1 month production delay rule' barely impacts the VVS, with huge stockpiles of various AC equipment types. They could probably miss several months without even noticing....
So, you have the '1 month production delay rule', equally applied, but with very unequal impact = 'disparate impact'.
The real solution is to fix the WiTE2 production model. But I think we can all agree that will never happen.
But to repeatedly ignore with the assertion - fixing would be preferential to one side over the other? Duh? The side that is unfairly suffering to begin with?
And to be clear, if this was going on with the VVS, I would be advocating it was not only ahistorical, but unilaterally unfair as well.
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I do suggest to continue to question and check the underlying equipment and OOB data. Press for more details on how these 'undocumented' data items are calculated (i.e. AC Combat Range / AC Radius / Max load). Also press for OPS rate calculations. At what point am I, inadvertently, subjecting my AC to excess OPS losses? (should this not be documented?)
As I have said before, the game should not be a huge 'trial-and-error' labyrinth, resulting in hours and hours of player frustration.
Good luck.
Currently, production model is flawed, air combat is wacked, ground combat is from an alternate time-line.
OOB data is skewed, much to the detriment of one side, while the other side has equipment that does not even exist yet.
Trying to address any of this is met with ridiculous responses that fixing would be favoring one side over the other. ??? Really?
There is a concept called 'disparate impact', which is appropriate here. Basically means that applying certain rules, equally, should result in equal treatment, but on inspection, it does not.
Prime example is arbitrarily withholding Luftwaffe single engine fighter production for the full month of 8-1941, setting up the Luftwaffe to get bled white, all during a critical phase of Barbarossa.
This is due to:
* the '1 month production delay rule' (completely a Matrix construct with no historical basis)
* no provisions to allow simultaneous production of both F2s and F4s. (which is bizarre)
* delayed production dates of the F4 to 8-1941 (from the historical 5-1941 to 5-1942). (this is due to broken WiTE2 production model that will not allow F4s to begin until all F2 production was completed, even when some production was at completely different factory locations) (it was easier to skew the data - to the detriment of the Luftwaffe - than to get the coding correct)
* and then, forcing the Luftwaffe to endure 1 month delay in 8-1941 when finally transitioning to F4s. (which already took place back in 5-1941, *if* any delay happened at all)
This results in 100% of Luftwaffe single engine fighter production being unavailable to be deployed for a full month.
(do you think this is unique to the F2 -> F4 transition?) (well it is not)
Regarding 'disparate impact', the WiTE2's '1-month production transition rule' unfairly penalizes the side that has relative low production inventories and few production types being produced. (i.e. Germany)
In contrast, the VVS has numerous single engine fighter types being produced, as a result, they will never have 100% of their single-engine fighters piling up and non-deployable for 1-month stretches. The '1 month production delay rule' barely impacts the VVS, with huge stockpiles of various AC equipment types. They could probably miss several months without even noticing....
So, you have the '1 month production delay rule', equally applied, but with very unequal impact = 'disparate impact'.
The real solution is to fix the WiTE2 production model. But I think we can all agree that will never happen.
But to repeatedly ignore with the assertion - fixing would be preferential to one side over the other? Duh? The side that is unfairly suffering to begin with?
And to be clear, if this was going on with the VVS, I would be advocating it was not only ahistorical, but unilaterally unfair as well.
-----
I do suggest to continue to question and check the underlying equipment and OOB data. Press for more details on how these 'undocumented' data items are calculated (i.e. AC Combat Range / AC Radius / Max load). Also press for OPS rate calculations. At what point am I, inadvertently, subjecting my AC to excess OPS losses? (should this not be documented?)
As I have said before, the game should not be a huge 'trial-and-error' labyrinth, resulting in hours and hours of player frustration.
Good luck.
RE: Stepping away...
Please, please stop with the drama posts. If you want to go, go. If you want to stay, stay.
RE: Stepping away...
This is not my first encounter with Denniss. We have some history.
Definitely not too long history, since you've registered only in May'21?
OOB and production changes are actually quite trivial to change editor, nothing to lose temper over? I understand your points on the Ju-52 and Bf-109F4 issues, and would like to see them addressed in some way.
Air Combat and ground combat changes on the other hand are more complicated and take quite some time to balance out.
So, judicious use of the editor and a hefty load of patience is what keeps at least me interested in this game

- GibsonPete
- Posts: 312
- Joined: Wed Nov 05, 2014 10:53 am
RE: Stepping away...
Back in WITE1 I caused a bit of a fuss over the number of MG's in a German Infantry Division, and Denniss explained the reason why the rear area MGs were not represented. He was very polite and his logic sound. This is a similar issue. It is not worth falling on your sword over. If you disagree use the editor. Remember, it is your game and you should play it the way you want.
“Reader, suppose you were an idiot. And suppose you were a member of Congress. But I repeat myself.”
- erikbengtsson
- Posts: 126
- Joined: Sun Mar 29, 2020 11:50 am
RE: Stepping away...
The Luftwaffe being "bled white" of 109's in late summer, early fall of 1941? How on earth can that possibly happen?
RE: Stepping away...
@Gibson : I do not know if it is Sauron's case there but some of us would like to play PvP and in general that happens on the official version, unless over time there is a Mod that affirms itself as the way to go for PvP matches (It's the case in some games for all I know).
But in general it is rarely the answer 'Edit in your own game'.
It will make your experiences your own and not too able to share them in a community that plays 'another game' so to say.
But in general it is rarely the answer 'Edit in your own game'.
It will make your experiences your own and not too able to share them in a community that plays 'another game' so to say.
RE: Stepping away...
Question: Is the production output shared among the various theaters? Those losses have to be made good from somewhere.
Can't really speak of the Luftwaffe, but Hitler held back new tank and engine production for new divisions instead of sending replacements east....
Can't really speak of the Luftwaffe, but Hitler held back new tank and engine production for new divisions instead of sending replacements east....
Building a new PC.
RE: Stepping away...
well before making assumptions that the game is "broken" (tm), we have to get the facts. F4 production did officially start in may 41, but they only trickled into the theater. F2 production officially continued until august 41 and they were the most numerous type of F models until dec. 41. At the end of sept. 41, 75%+ of F models were F2 and it was still over 50% at the end of december.
On the ground, having a F2 rather than a F4 should not make any differences. Yes, the F4 was better performing on paper, but the VVS in 41 was mostly flying obsolete ACs, like the I-16 which were no match for the F2.
If there actually is an issue which can be documented, I'm sure the Devs will get around to fixing it. However,to me this is a very minor issue which has no impact on the game
On the ground, having a F2 rather than a F4 should not make any differences. Yes, the F4 was better performing on paper, but the VVS in 41 was mostly flying obsolete ACs, like the I-16 which were no match for the F2.
If there actually is an issue which can be documented, I'm sure the Devs will get around to fixing it. However,to me this is a very minor issue which has no impact on the game
RE: Stepping away...
ORIGINAL: erikbengtsson
The Luftwaffe being "bled white" of 109's in late summer, early fall of 1941? How on earth can that possibly happen?
The air war is still being looked into, and if you mean bleeding dry the Luftwaffe in human control, that's absolutely possible, depending on how you use them. With AI control, first turn losses are 500ish German aircraft iirc, and that's still a sustainable number. With some tweaking and human intervention, the losses can fall well below 100. Do that tweaking every turn and you won't be "bleeding white".
- GibsonPete
- Posts: 312
- Joined: Wed Nov 05, 2014 10:53 am
RE: Stepping away...
If you rely on AI assist to handle the LW during your campaign expect to lose most of your airframes. If you handle the LW with care it will be make a lot of virtual widows and scrap metal of the VVS. Many players are ending turn one now with over 4000 kills for less than a 100 airframes. The OPS losses are still high but not what they were. If you do not over extend the OPS drop significantly. The flak losses are an issue but reality dictates if I fly 100 planes over a hex with 3-5 AA battalions I deserve what happens. The changes made by the DEV team are making a difference but we need to adapt. We are smarter than the AI.
“Reader, suppose you were an idiot. And suppose you were a member of Congress. But I repeat myself.”
- malyhin1517
- Posts: 2021
- Joined: Sun Sep 20, 2015 7:52 am
- Location: Ukraine Dnepropetrovsk
RE: Stepping away...
It reminds me of the famous phrase of Boris Yeltsin when he decided to leave the post of President of Russia!ORIGINAL: Sauron_II
Stepping away and putting game up.
After spending an excessive amount of time researching, collecting data, screen-shots and supporting references, there is simply way too much push-back from Denniss to address... anything really.
When it gets to a point where I can predict with 100% certainty the pushback response, it is time to step away.
Maybe in a couple of months it will be worth playing...
Good luck guys!

On December 31, 1999, President Boris Yeltsin transferred his powers to Vladimir Putin. Dear Russians, the fateful decision was remembered by one phrase: “I'm tired. I'm leaving".

Sorry, i use an online translator 
