Airbase points calculation

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

Moderator: Vic

Post Reply
User avatar
mroyer
Posts: 1277
Joined: Sun Mar 06, 2016 12:27 pm

Airbase points calculation

Post by mroyer »


From Manual para 6.1.9 Airbases:
The needed number of Airbase Points needed is the sum of sqrt(size) of all
Air in the Hex.


Do you think this means:
points needed = Sqrt(size1 + size2 + ... + sizeN)
OR
points needed = Sqrt(size1) + Sqrt(size2) + ... + Sqrt(sizeN)

The results can be significantly different.
-Mark R.
Thomas8
Posts: 46
Joined: Tue Jun 09, 2020 6:53 pm

RE: Airbase points calculation

Post by Thomas8 »

I assume that its first equation - thats how all bonuses work - first sum bonuses then do sqrt on result.
zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

RE: Airbase points calculation

Post by zgrssd »

Option 1 has a lot of precedence (and thus pre-existing code) in the Bonus Points Calculations.

But I can not exclude it is the 2nd one.
User avatar
mroyer
Posts: 1277
Joined: Sun Mar 06, 2016 12:27 pm

RE: Airbase points calculation

Post by mroyer »

The first one would be a very weird model, physically speaking. Double the number of same-type of aircraft with only a 41% increase in airbase capacity requirement. Increase aircraft quantity 10-fold for only triple airbase capacity requirements. It gets increasingly distorted with more aircraft.

The second is also seems strange, but I can imagine someone concocting a good argument for it.

-Mark R.
zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

RE: Airbase points calculation

Post by zgrssd »

ORIGINAL: mroyer

The first one would be a very weird model, physically speaking. Double the number of same-type of aircraft with only a 41% increase in airbase capacity requirement. Increase aircraft quantity 10-fold for only triple airbase capacity requirements. It gets increasingly distorted with more aircraft.

The second is also seems strange, but I can imagine someone concocting a good argument for it.

-Mark R.
The 1st one does make sense. Consider that Fuel and Ammo stroage are part of the Formation/Unit, not part of the Airfield. That is the biggest linear increase gone.

And you need relatively little extra space (compared to a 200km Hex) for landing strips and hangars.
Post Reply

Return to “Shadow Empire”