Strategic Command: War in Europe - New Patch (1.22.01)

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

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Mantuvec
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Joined: Mon Oct 12, 2020 10:06 pm

Strategic Command: War in Europe - New Patch (1.22.01)

Post by Mantuvec »

A new patch (v 1.22.01) for Strategic Command: War in Europe has been released, and can be downloaded from HERE.

GAME ENGINE CHANGES

- Fixed a naval retreat error that did not always optimize retreats to nearby friendly ports (havoc1371, kirk23).
- Fixed a rare Carrier retreat from combat error that would sometimes lead to a CTD (arcturusrising).
- Fixed a Strategic Bomber attack error that in some cases did not allow you to scroll after the first strike (Mithrilotter).
- Fixed an AI Rocket attack error that would incorrectly cause defensive artillery fire to fire first at the attacking Rocket unit (Mithilotter).

1939 and 1940 Campaigns
- UNIT event for the Afrika Korps Arrives At Benghazi In Libya (4) corrected to remove the duplicate unit IDs 26, 0, and replaced the event with the missing unit IDs 22, 4 (AlexSF).
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