Australia spawning national guards ?

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gpcgarag
Posts: 55
Joined: Sat Oct 30, 2010 6:40 pm

Australia spawning national guards ?

Post by gpcgarag »

Moin

Question

Is it intended to spawn Units in Australia when you pass it with italian DDs ?

Ill get it that for balance reasons they spawn iff someone invades, but naval units passing ??


Thanks for enlightening me
Auch hinfallen ist eine bewegung nach vorne ^^
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Elessar2
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RE: Australia spawning national guards ?

Post by Elessar2 »

Some of these militia spawns have been fixed recently to only do so if the units sense enemy amphibs, and not regular naval units. But apparently the Australian ones were not updated in that fashion. I actually had to add the amphib checks myself onto the Australian scripts for the last version of my scenario; in a previous run-through some of my subs triggered IJA spawns in Japan proper.
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BillRunacre
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RE: Australia spawning national guards ?

Post by BillRunacre »

I think Australia would have found the Italian navy sailing past rather worrying too?
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SittingDuck
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RE: Australia spawning national guards ?

Post by SittingDuck »

Apparently Somalia didn't find the Japanese amphibs too troubling.

Then again, they didn't have XXXX.
ThunderLizard11
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RE: Australia spawning national guards ?

Post by ThunderLizard11 »

ORIGINAL: SittingDuck

Apparently Somalia didn't find the Japanese amphibs too troubling.

Then again, they didn't have XXXX.

Good idea - can we add a Somalia militia unit spawning if Japan sails by? This makes the gamey park Italian unit of Melbourne less attractive.
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