Intel Monkey 1.0 Pre-Beta

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Zovs
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RE: Intel Monkey 1.0 Pre-Beta

Post by Zovs »

Thanks all I think I'll be able to sort it all out.
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SPWW2 & SPMBT scenario creator
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GazBot
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RE: Intel Monkey 1.0 Pre-Beta

Post by GazBot »

Hello Chaps,

To get IntelMOnkey working do I first need to have Tracker loaded up with the game I am playing??? or does intelmonkey just need to use the Tracker program files???

If I do need Tracker - is their a forum page which clearly lays out how to set it up??? Ive been struggling with this one....

Ive managed to get combat reporter working but not tracker???###Update - now got tracker working

Cheers

Gaz
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BBfanboy
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RE: Intel Monkey 1.0 Pre-Beta

Post by BBfanboy »

All three are separate utilities, though there may be some overlap in the data they use from your game results that would prevent them from operating simultaneously.

I think I would read the "Read Me" files for each of the programs to see if companion programs like Java are required and how you link them to the utility you installed.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
GazBot
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RE: Intel Monkey 1.0 Pre-Beta

Post by GazBot »

Ok

Tracker is now working. The issue I seem to have now is when I hit the "load info" button in intelmonkey it gets to 4 lines the last of which is "Loads AircraftInfo is complete"

It then seems to freeze - with the message at the bottom saying "Status: Populating Info database. Be Patient.

When using Intel Monkey do you need to set it up at the very start of a game??? does it toe in with Tracker???

Cheers

Gaz

Panjack
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RE: Intel Monkey 1.0 Pre-Beta

Post by Panjack »

Tracker, Combat Reporter, and Intel Monkey can all be run at the same time; they don't interfere with, or depend on, each other. You can get any running at any turn of the game. Others can tell you what you would have needed to have done before that to get data for earlier turns. All that information should be found in what serves as documentation for the utilities.
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Nomad
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RE: Intel Monkey 1.0 Pre-Beta

Post by Nomad »

ORIGINAL: GazBot

Ok

Tracker is now working. The issue I seem to have now is when I hit the "load info" button in intelmonkey it gets to 4 lines the last of which is "Loads AircraftInfo is complete"

It then seems to freeze - with the message at the bottom saying "Status: Populating Info database. Be Patient.

When using Intel Monkey do you need to set it up at the very start of a game??? does it toe in with Tracker???

Cheers

Gaz


It sounds like you have an outdated witploadae file. See this thread to get an updated one
https://www.matrixgames.com/forums/tm.a ... e&#4372767
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BBfanboy
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RE: Intel Monkey 1.0 Pre-Beta

Post by BBfanboy »

ORIGINAL: GazBot

Ok

Tracker is now working. The issue I seem to have now is when I hit the "load info" button in intelmonkey it gets to 4 lines the last of which is "Loads AircraftInfo is complete"

It then seems to freeze - with the message at the bottom saying "Status: Populating Info database. Be Patient.

When using Intel Monkey do you need to set it up at the very start of a game??? does it toe in with Tracker???

Cheers

Gaz

Did you set your shortcut to the game up with the -archive switch to save all the turns? Otherwise it will overwrite old data with the last turn run.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
GazBot
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RE: Intel Monkey 1.0 Pre-Beta

Post by GazBot »

@Nomad Hey Mate, pretty sure thats not it - as have checked and I have a beta version which is saying v9.0.


Cheers

Gary
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RE: Intel Monkey 1.0 Pre-Beta

Post by GazBot »

Hello,

Yes Ive tried this.

[/quote]

Did you set your shortcut to the game up with the -archive switch to save all the turns? Otherwise it will overwrite old data with the last turn run.
[/quote]

It seems to load Land, Sea, Air, Group Info, all the other buttons are not activated. It also seems be loading the whole dataset for the Grand Campaign not just for Op Buccanneer.

The witploadAE is v9.0.

Im out of ideas no idea why I can get this working.....
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Nomad
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RE: Intel Monkey 1.0 Pre-Beta

Post by Nomad »

ORIGINAL: GazBot

@Nomad Hey Mate, pretty sure thats not it - as have checked and I have a beta version which is saying v9.0.


Cheers

Gary

Just to check, did you copy that version to the scen folder? I think it needs to be there so it can find the scenario files.
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RE: Intel Monkey 1.0 Pre-Beta

Post by GazBot »

[/quote]

Just to check, did you copy that version to the scen folder? I think it needs to be there so it can find the scenario files.
[/quote]

Ok tried that but no effect.

The config settings are as;

which_scen = 013
which_side = A
game_tag = Test
ae_home_dir = C:/Matrix Games/War in the Pacific Admiral's Edition
scenfolder = C:/Matrix Games/War in the Pacific Admiral's Edition/SCEN
savefolder = C:/Matrix Games/War in the Pacific Admiral's Edition/SAVE
sourcefolder = C:/Matrix Games/War in the Pacific Admiral's Edition/SAVE/archive
intelmonkey_dir = C:/Matrix Games/War in the Pacific Admiral's Edition/tools/IntelMOnkey
tracker_dir = C:/Matrix Games/War in the Pacific Admiral's Edition/tools/WitPTracker
witploadae = C:/Matrix Games/War in the Pacific Admiral's Edition/tools/witploadAE.exe

and the Tracker is working fine as well....
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Nomad
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RE: Intel Monkey 1.0 Pre-Beta

Post by Nomad »

ORIGINAL: GazBot

Just to check, did you copy that version to the scen folder? I think it needs to be there so it can find the scenario files.
[/quote]

Ok tried that but no effect.

The config settings are as;

which_scen = 013
which_side = A
game_tag = Test
ae_home_dir = C:/Matrix Games/War in the Pacific Admiral's Edition
scenfolder = C:/Matrix Games/War in the Pacific Admiral's Edition/SCEN
savefolder = C:/Matrix Games/War in the Pacific Admiral's Edition/SAVE
sourcefolder = C:/Matrix Games/War in the Pacific Admiral's Edition/SAVE/archive
intelmonkey_dir = C:/Matrix Games/War in the Pacific Admiral's Edition/tools/IntelMOnkey
tracker_dir = C:/Matrix Games/War in the Pacific Admiral's Edition/tools/WitPTracker
witploadae = C:/Matrix Games/War in the Pacific Admiral's Edition/tools/witploadAE.exe

and the Tracker is working fine as well....

[/quote]

I note that your copy of witploadae.exe is not in the scenario folder. You might need to move it there and reset the configuration to point to it.
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witpqs
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RE: Intel Monkey 1.0 Pre-Beta

Post by witpqs »

ORIGINAL: Nomad

ORIGINAL: GazBot


Just to check, did you copy that version to the scen folder? I think it needs to be there so it can find the scenario files.

Ok tried that but no effect.

The config settings are as;

which_scen = 013
which_side = A
game_tag = Test
ae_home_dir = C:/Matrix Games/War in the Pacific Admiral's Edition
scenfolder = C:/Matrix Games/War in the Pacific Admiral's Edition/SCEN
savefolder = C:/Matrix Games/War in the Pacific Admiral's Edition/SAVE
sourcefolder = C:/Matrix Games/War in the Pacific Admiral's Edition/SAVE/archive
intelmonkey_dir = C:/Matrix Games/War in the Pacific Admiral's Edition/tools/IntelMOnkey
tracker_dir = C:/Matrix Games/War in the Pacific Admiral's Edition/tools/WitPTracker
witploadae = C:/Matrix Games/War in the Pacific Admiral's Edition/tools/witploadAE.exe

and the Tracker is working fine as well....

I note that your copy of witploadae.exe is not in the scenario folder. You might need to move it there and reset the configuration to point to it.
witploadAE.exe needs to be where the configuration item for it is pointing. That does not have to be the scenario folder.
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witpqs
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RE: Intel Monkey 1.0 Pre-Beta

Post by witpqs »

Guys,

Thanks for so many of you jumping in and handling these questions!!!

I've been largely tied up fixing the fence (there is much yawning by late afternoon [:'(]).
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RE: Intel Monkey 1.0 Pre-Beta

Post by BBfanboy »

ORIGINAL: witpqs

Guys,

Thanks for so many of you jumping in and handling these questions!!!

I've been largely tied up fixing the fence (there is much yawning by late afternoon [:'(]).
Really??! You gave a vasectomy to the guy you sell your stolen goods to???! You are many-talented sir! [&o][&o]
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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RE: Intel Monkey 1.0 Pre-Beta

Post by RangerJoe »

ORIGINAL: BBfanboy

ORIGINAL: witpqs

Guys,

Thanks for so many of you jumping in and handling these questions!!!

I've been largely tied up fixing the fence (there is much yawning by late afternoon [:'(]).
Really??! You gave a vasectomy to the guy you sell your stolen goods to???! You are many-talented sir! [&o][&o]

+1 [&o][&o]
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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LGKMAS
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RE: Intel Monkey 1.0 Pre-Beta

Post by LGKMAS »

Hi
Thanks to Kull, I have found this programme which looks exactly what I am looking for.
I have progressed through the setup following the eight steps. However, when I get to step 7 I get a partly successful load then it stops. It has apparently found a mismatch in field names
It says
"... beginning work on cis CSV headings
Heading vs Field name Mismatch
Heading: WpnDevID
Field Name ; Maxdiving Depth"
and then it stops.

Is this a problem that can be fixed?


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Nomad
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RE: Intel Monkey 1.0 Pre-Beta

Post by Nomad »

I think you need to update your witpaeload program. Go here and get version 9.0
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witpqs
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RE: Intel Monkey 1.0 Pre-Beta

Post by witpqs »

ORIGINAL: Nomad

I think you need to update your witpaeload program. Go here and get version 9.0
What he said!

Almost certainly the problem.
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LargeSlowTarget
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RE: Intel Monkey 1.0 Pre-Beta

Post by LargeSlowTarget »

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