[FIXED] Nuclear Sams

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SubCmdr
Posts: 16
Joined: Tue Jun 24, 2014 7:23 pm

[FIXED] Nuclear Sams

Post by SubCmdr »

The other day when played I had a ship that had nuclear tipped terriers. When engaging the target the blast wave never happened when it failed to directly hit. I am thinking it is bugged to not detonate unless there is a direct hit. Surely a shockwave would destroy or cause damage to an aircraft. Anyone else experience this?
Dimitris
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Joined: Sun Jul 31, 2005 10:29 am
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RE: Nuclear Sams

Post by Dimitris »

Can we see a save prior to the impact ? Thanks!
SubCmdr
Posts: 16
Joined: Tue Jun 24, 2014 7:23 pm

RE: Nuclear Sams

Post by SubCmdr »

I have attached a save. The Boston has a contact approaching which I classify as hostile. The Boston proceeds to launch a 1kt Terrier at it. The Terrier misses and disappears without indication of a nuclear explosion.

I have also put together other scenarios with nuclear SAMs, such as the USS Long Beach with nuclear Talos and they fail to produce a nuclear explosion as well.

Thanks!
Attachments
NuclearSamTest.zip
(115.13 KiB) Downloaded 5 times
jannas34
Posts: 74
Joined: Thu Jan 09, 2020 4:09 pm

RE: Nuclear Sams

Post by jannas34 »

lol good luck getting this fixed
KenPrescott
Posts: 7
Joined: Sun Nov 16, 2014 11:57 pm

RE: Nuclear Sams

Post by KenPrescott »

What was your nuclear release setting?
SubCmdr
Posts: 16
Joined: Tue Jun 24, 2014 7:23 pm

Re: Nuclear Sams

Post by SubCmdr »

Release settings were authorized.
SubCmdr
Posts: 16
Joined: Tue Jun 24, 2014 7:23 pm

Re: Nuclear Sams

Post by SubCmdr »

It appears the beta does not have this issue.
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