Operation Plunder - Battles of 51 Highland Division

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Niederrheiner
Posts: 19
Joined: Tue May 11, 2021 6:46 am
Location: Germany

Operation Plunder - Battles of 51 Highland Division

Post by Niederrheiner »

First attempt of a new campaign with new scenarios and maps, based on the historical "Operation Plunder" in March 1945. It uses the published map artwork and is tested with game engine v1.02.03. AI does an acceptable job, even on larger maps with lots of units. Biggest scenario is the battle of Rees with a mapsize > 500 hexes and > 200 counters.

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DingBat
Posts: 123
Joined: Mon Nov 16, 2015 4:18 pm

RE: Operation Plunder - Battles of 51 Highland Division

Post by DingBat »


Very impressive. I'm up to my elbows in some code atm, but I've downloaded the battle and you can be sure we'll be taking a look.

The largest scenario has an impressive number of units. It's gratifying to know that the game, and the AI, handle it.

Well done.
yobowargames
Posts: 418
Joined: Wed Dec 27, 2017 8:59 pm

RE: Operation Plunder - Battles of 51 Highland Division

Post by yobowargames »

Hi Niederrheiner

I must say I am very impressed with what you have done here.

I would love to speak to you about how hard this was to do and what we could add to make some of this easier.

Please do ping me lance@yobowargames.com

Lance
YOBOWARGAMES – “BRINGING THE JOYS OF BOARD WARGAMING TO THE PC”
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rico21
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Joined: Fri Mar 11, 2016 8:05 am

RE: Operation Plunder - Battles of 51 Highland Division

Post by rico21 »

[&o][&o][&o]


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Niederrheiner
Posts: 19
Joined: Tue May 11, 2021 6:46 am
Location: Germany

RE: Operation Plunder - Battles of 51 Highland Division

Post by Niederrheiner »

Version v1.0 is no longer available and will be replaced by v1.1:: https://www.dropbox.com/s/w9p17vj1imafs ... 1.zip?dl=0

There is no change in content, just a technical update to an optimized and more compact tsx mapfile definition (downloadsize < 5 MB)
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