Q: Variable Reinforcements/Initial Deployment

Decisive Campaigns: Ardennes Offensive is the fourth wargame in the Decisive Campaign series. Covering the battles in the Ardennes between December 1944 and January 1945, it brings to life Operational wargaming by lowering the scale to just above tactical level.

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thekossack
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Q: Variable Reinforcements/Initial Deployment

Post by thekossack »

I am just dipping my toes into this amazing game. Truly wonderful system. I am curious however, if the engine allows for initial variable unit placement and/or variable/delayed reinforcement entry.
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Vic
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RE: Q: Variable Reinforcements/Initial Deployment

Post by Vic »

ORIGINAL: thekossack

I am just dipping my toes into this amazing game. Truly wonderful system. I am curious however, if the engine allows for initial variable unit placement and/or variable/delayed reinforcement entry.

Its possible to use the simple editor to change the initial positions and the reinf.schedule, but there is not something like a random mode.
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carll11
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RE: Q: Variable Reinforcements/Initial Deployment

Post by carll11 »

ORIGINAL: Vic

ORIGINAL: thekossack

I am just dipping my toes into this amazing game. Truly wonderful system. I am curious however, if the engine allows for initial variable unit placement and/or variable/delayed reinforcement entry.

Its possible to use the simple editor to change the initial positions and the reinf.schedule, but there is not something like a random mode.


Hi Vic...I have dabbled a bit on the simple editor...... date changes of reinforcements though?

what table number is that?



Drop a quick tutorial maybe? :)...
Oberst_Klink
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RE: Q: Variable Reinforcements/Initial Deployment

Post by Oberst_Klink »

See below.

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