Fuel management wishes and observations

Decisive Campaigns: Ardennes Offensive is the fourth wargame in the Decisive Campaign series. Covering the battles in the Ardennes between December 1944 and January 1945, it brings to life Operational wargaming by lowering the scale to just above tactical level.

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Stelteck
Posts: 1429
Joined: Tue Jul 20, 2004 5:07 pm

Fuel management wishes and observations

Post by Stelteck »

Regarding fuel management, i would like to report that, although it is fun to have to manage fuel scarcity, it is quite difficult to prioritize to which units the rare fuel will be allocated.

- We only have a supply standing order with 100%, 75% and 50%, but it is used both for supply and fuel, and it is a little inconvenient to have to starve units from supply/ammunitions too while you only wanted to cut fuel but not supply. The consequence of 50% supply is important especially for artillery units (especially rocket ones).
Supply is abondant if you are not out of the logistic grid. Fuel is rare starting from the main depot.

- There is no "PRIO" order for supply/Fuel, like there is for replacement. Sad! [:'(]

Last point, looking desesperally for fuel in my current grand campaign against the AI, i noticed that there are 3 "STRATEGIC DEPOT" germany side that are full with 50000pts of fuel each, depot in regular mode.
Shall i deplete/evacuate them to get the 150 000 fuel pts to my units ? I will lose the +80 Free logistical AP of the strategic depot, it is quite huge. Maybe keep one out of 3 ?

Brakes are for cowards !!
Stelteck
Posts: 1429
Joined: Tue Jul 20, 2004 5:07 pm

RE: Fuel management wishes and observations

Post by Stelteck »

Ho looks like the strategic depot are locked in regular mode and cannot be changed, so it solve the issue of these depots.
Brakes are for cowards !!
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Khanti
Posts: 729
Joined: Tue Aug 28, 2007 3:02 pm
Location: Poland

RE: Fuel management wishes and observations

Post by Khanti »

Statistics F3 in Unit Fuel Logbook indicates how much fuel is burning by units by the way.

I'd like to have "fuel order" for units separated from supply.
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There is no such thing as a historically accurate strategy game. Every game stops being accurate from the very first move player make. The first unit that moves ahistorically, first battle with non-historical results, means we ride into the unknown. 
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