Variants - Allied side - Xargun welcome

Post descriptions of your brilliant victories and unfortunate defeats here.

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Nomad
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October 10, 1942

Post by Nomad »

October 10, 1942

SS Greenling hit a mine at Hokodate. She is in bad shape, don't know if she will make it back
to Adak Island. She was not directed to go there, but I left her react at 1, so she must have
followed a TF into the hex. Such is life

He bombed Akyab and I bombed Rabaul.

My ASW TF at Lunga found a mine field. They didn't hit any, just cleared a few.

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castor troy
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RE: A question for Japanese players

Post by castor troy »

ORIGINAL: Nomad

How much can I expect his CVs to be advanced? I normally have considered about 1 year is the maximum, so I should expect most if not all of his
CVs to be available to him by about June 1944. Is that too little or too much? I am only trying to ballpark possible CV numbers during the game.
Maybe there is some bracket I could use, like 9-15 months advancement of 1944 and 1945 CVs.

With reinforcements +/- 60 days in my Babes PBEM I had all my carriers commissioned (except Shinano which I halted as she is useless) in late 43 early 44 IIRC. Received them early by only halting subs, have built both Yamato and Musashi, Musashi was halted until Yamato was commissioned though. Gave me 1500 carrier based aircraft in 44 without prior losses.

All depends on Xargun, if he wants his carriers early, he will have them. Add in the Sam, if he wants it, he will have it. Means you could face 900 Sams on carriers depending how he resizes his airgroups and if he uses CVEs for fighters only.
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RE: October 11, 1942

Post by Nomad »

October 11, 1942

He bombed my units in Akyab, I bombed Rabaul, his Nells tried to bomb my ASW TF one hex West of Cox's Bazaar.
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RE: October 12, 1942

Post by Nomad »

October 12, 1942

This was interesting:
Amphibious Assault at Funafuti (138,147)

TF 390 troops unloading over beach at Funafuti, 138,147

Japanese ground losses:
115 casualties reported
Squads: 0 destroyed, 16 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
--------------------------------
Ground combat at Funafuti (138,147)

Japanese Shock attack

Attacking force 257 troops, 0 guns, 0 vehicles, Assault Value = 10

Defending force 3087 troops, 48 guns, 91 vehicles, Assault Value = 113

Assault collapses, attacking force wiped out

Japanese ground losses:
267 casualties reported
Squads: 26 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Units destroyed 1

Assaulting units:
43rd Nav Gd /1

Defending units:
3rd Marine Raider Battalion
627th Tank Destroyer Battalion
1st Marine Defense Battalion
3rd USN Naval Construction Battalion

You would think he might at least recon the base and see what was there
================================================================
More bombing at Rabaul
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Nomad
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RE: October 13, 1942

Post by Nomad »

October 13, 1942

Nothing
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RE: October 14, 1942

Post by Nomad »

October 14, 1942

I do need to remember that if I am going to pull the CAP from a base, do not send in transport TFs [:(]

Afternoon Air attack on TF, near Cox's Bazar at 54,43

Weather in hex: Moderate rain

Raid spotted at 36 NM, estimated altitude 20,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
G3M3 Nell x 18

Japanese aircraft losses
G3M3 Nell: 1 damaged

Allied Ships
PG Clive
xAKL Agnes, Torpedo hits 1, and is sunk
xAKL Jalatarang
PG Hindustan, Torpedo hits 1, and is sunk

Aircraft Attacking:
18 x G3M3 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
===============================================
He is still bombing units in bad terrain

Morning Air attack on 18th British Division, at 54,45 (Akyab)

Weather in hex: Heavy cloud

Raid spotted at 7 NM, estimated altitude 10,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-49-IIb Helen x 27

Japanese aircraft losses
Ki-49-IIb Helen: 7 damaged
Ki-49-IIb Helen: 1 destroyed by flak

Allied ground losses:
28 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
27 x Ki-49-IIb Helen bombing from 8000 feet
Ground Attack: 4 x 250 kg GP Bomb



---------------------------------------------

Morning Air attack on 18th British Division, at 54,45 (Akyab)

Weather in hex: Heavy cloud

Raid spotted at 5 NM, estimated altitude 10,000 feet.
Estimated time to target is 1 minutes

Japanese aircraft
Ki-49-IIb Helen x 31

Japanese aircraft losses
Ki-49-IIb Helen: 7 damaged
Ki-49-IIb Helen: 1 destroyed by flak

Allied ground losses:
7 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
30 x Ki-49-IIb Helen bombing from 8000 feet
Ground Attack: 4 x 250 kg GP Bomb


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RE: October 15, 1942

Post by Nomad »

October 15, 1942

Mixed results over Cox's Bazaar

Afternoon Air attack on Cox's Bazar , at 54,43

Weather in hex: Light cloud

Raid spotted at 36 NM, estimated altitude 25,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 27

Allied aircraft
Hurricane IIb Trop x 15
Hurricane IIc Trop x 16

Japanese aircraft losses
A6M2 Zero: 6 destroyed

Allied aircraft losses
Hurricane IIb Trop: 3 destroyed

Aircraft Attacking:
2 x A6M2 Zero sweeping at 23000 feet

CAP engaged:
No.113 Sqn RAF with Hurricane IIc Trop (0 airborne, 11 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000
Time for all group planes to reach interception is 20 minutes
No.258 Sqn RAF with Hurricane IIb Trop (0 airborne, 10 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 20 minutes



---------------------------------------------

Afternoon Air attack on Cox's Bazar , at 54,43

Weather in hex: Light cloud

Raid spotted at 40 NM, estimated altitude 25,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
Ki-43-Ic Oscar x 42

Allied aircraft
Hurricane IIb Trop x 4
Hurricane IIc Trop x 11

No Japanese losses

Allied aircraft losses
Hurricane IIb Trop: 1 destroyed
Hurricane IIc Trop: 1 destroyed

Aircraft Attacking:
37 x Ki-43-Ic Oscar sweeping at 23000 feet

CAP engaged:
No.113 Sqn RAF with Hurricane IIc Trop (0 airborne, 0 on standby, 0 scrambling)
10 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 9000 and 15000.
Time for all group planes to reach interception is 30 minutes
No.258 Sqn RAF with Hurricane IIb Trop (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 14000.
Time for all group planes to reach interception is 28 minutes

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RE: October 16, 1942

Post by Nomad »

October 16, 1942

This TF did not bombard, so I guess it was sent as a SCTF.
Too bad my MTBs did not get any torpedo hits.

Night Time Surface Combat, near Cox's Bazar at 54,43, Range 2,000 Yards

Japanese Ships
CA Atago
CA Kumano
CL Sendai
CL Jintsu
DD Shigure
DD Yamakaze
DD Kawakaze
DD Umikaze
DD Suzukaze

Allied Ships
MTB 7
MTB 8
MTB 10
MTB 11
MTB 26
MTB 27

Reduced visibility due to Thunderstorms with 42% moonlight
Maximum visibility in Thunderstorms and 42% moonlight: 2,000 yards
Range closes to 8,000 yards...
Range closes to 6,000 yards...
Range closes to 4,000 yards...
Range closes to 2,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 2,000 yards
CONTACT: Allied lookouts spot Japanese task force at 2,000 yards
DD Suzukaze engages MTB 27 at 2,000 yards
DD Suzukaze engages MTB 7 at 2,000 yards
CA Kumano engages MTB 27 at 2,000 yards
CA Kumano engages MTB 26 at 2,000 yards
MTB 7 engages CL Jintsu at 2,000 yards
Range increases to 5,000 yards
CA Kumano engages MTB 7 at 5,000 yards
CL Jintsu engages MTB 27 at 5,000 yards
DD Suzukaze engages MTB 26 at 5,000 yards
DD Umikaze engages MTB 7 at 5,000 yards
DD Kawakaze engages MTB 26 at 5,000 yards
Task forces break off...
-----------------------------------------
Day Time Surface Combat, near Cox's Bazar at 54,44, Range 6,000 Yards

Japanese Ships
CA Atago
CA Kumano
CL Sendai
CL Jintsu
DD Shigure
DD Yamakaze
DD Kawakaze
DD Umikaze
DD Suzukaze

Allied Ships
MTB 7
MTB 8, Shell hits 2, and is sunk
MTB 10
MTB 11
MTB 26
MTB 27

Low visibility due to Thunderstorms
Maximum visibility in Thunderstorms: 6,000 yards
Range closes to 18,000 yards...
Range closes to 16,000 yards...
Range closes to 14,000 yards...
Range closes to 12,000 yards...
Range closes to 11,000 yards...
Range closes to 10,000 yards...
Range closes to 9,000 yards...
Range closes to 8,000 yards...
Range closes to 7,000 yards...
Range closes to 6,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 6,000 yards
Japanese open fire on surprised Allied ships at 6,000 yards
Range closes to 5,000 yards
DD Kawakaze engages MTB 8 at 5,000 yards
Blackwell H. orders Allied TF to disengage
Range increases to 6,000 yards
CA Kumano engages MTB 27 at 6,000 yards
CL Sendai engages MTB 11 at 6,000 yards
DD Suzukaze engages MTB 27 at 6,000 yards
DD Yamakaze engages MTB 11 at 6,000 yards
Range increases to 8,000 yards
CL Sendai engages MTB 27 at 8,000 yards
CL Sendai engages MTB 11 at 8,000 yards
DD Suzukaze engages MTB 8 at 8,000 yards
DD Umikaze engages MTB 27 at 8,000 yards
DD Kawakaze engages MTB 7 at 8,000 yards
DD Yamakaze engages MTB 27 at 8,000 yards
Range increases to 12,000 yards
DD Suzukaze engages MTB 8 at 12,000 yards
DD Umikaze engages MTB 27 at 12,000 yards
DD Kawakaze engages MTB 8 at 12,000 yards
Blackwell H. orders Allied TF to disengage
Range increases to 14,000 yards
DD Umikaze engages MTB 11 at 14,000 yards
DD Kawakaze engages MTB 11 at 14,000 yards
DD Shigure engages MTB 11 at 14,000 yards
MTB 8 sunk by DD Suzukaze at 14,000 yards
DD Umikaze engages MTB 7 at 14,000 yards
DD Kawakaze engages MTB 7 at 14,000 yards
Range increases to 15,000 yards
CL Jintsu engages MTB 27 at 15,000 yards
Range increases to 17,000 yards
CL Sendai engages MTB 27 at 17,000 yards
DD Kawakaze engages MTB 11 at 17,000 yards
DD Shigure engages MTB 27 at 17,000 yards
Range closes to 16,000 yards
DD Suzukaze engages MTB 7 at 16,000 yards
DD Kawakaze engages MTB 10 at 16,000 yards
Range closes to 15,000 yards
CA Atago engages MTB 27 at 15,000 yards
CA Atago engages MTB 7 at 15,000 yards
DD Yamakaze engages MTB 27 at 15,000 yards
DD Shigure engages MTB 11 at 15,000 yards
Task forces break off...
============================================

He is still bombing my troops in bad terrain to not much
profit. 554 Hellens bombed a Chinese Corps outside Akyab
for a few disabled squads and non combat devices.

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RE: October 16, 1942

Post by BBfanboy »

I have concluded the PTs should be held back until they can attack fat, slow, ponderous merchant ships. PTs rarely get a hit on fast warships (unless they get surprise in very low moonlight) and the bombardment TFs don't expend all that much ammo chasing off the PTs. The usual result is some PTs sunk for no payback. But interrupt an enemy transport TF and watch them play bumper ships before you torpedo the cripples ...

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RE: October 16, 1942

Post by Nomad »

That is true, but sometimes you have to go with what you have. I had checked, and it looked like bad weather and about medium moonlight.
I got that with engagement range of 2000 yards, close in for the MTBs, they just didn't connect, even one torpedo hit would have made my turn.

Note also that there was a cargo TF unloading at Cox's Bazaar and they did not get hit,
nor did they leave.
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RE: October 16, 1942

Post by castor troy »

Zeroes and Oscars on sweeps in late 42. Hmmm, doesn't your opponent have Tojos? Zeroes and Oscars work perfectly well very early on against Hurricanes when the Brit pilots are green but against trained pilots not so much. It's a difference if a 50mph faster Tojo is showing up on a sweep when the pilots are equally skilled.
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RE: October 17, 1942

Post by Nomad »

October 17, 1942

Nothing
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RE: October 16, 1942

Post by Nomad »

ORIGINAL: castor troy

Zeroes and Oscars on sweeps in late 42. Hmmm, doesn't your opponent have Tojos? Zeroes and Oscars work perfectly well very early on against Hurricanes when the Brit pilots are green but against trained pilots not so much. It's a difference if a 50mph faster Tojo is showing up on a sweep when the pilots are equally skilled.

I think he is flying from Rangoon which would be out of range for Tojos. I think he is afraid to base them closer since he does know I have B-17s in the area.
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RE: Variants - Allied side NO Xargun please

Post by Lowpe »

ORIGINAL: Nomad

These are my Variants:

We have agreed upon 100 points

E1 ... Add size 30 F4F-4 factory at Eastern USA --------- 5 points
E1 ... Add size 30 B-25C factory at Eastern USA -------- 10 points
E5 ... Increase Sydney repair shipyards by 10 ----------- 5 points
........ and Auckland repair shipyards by 20
E4 ... Add size 50 oil at Melbourne --------------------- 5 points
.....................................Total E ------ 25 points

A1 ... Accelerate P-47D25 by 8 months to 43/7 ------------8 points
A1 ... Accelerate F6F-3 by 4 months to 42/12 -------------5 points
A2 ... Delay Prod end P-47D25 by 3 months to 9/44--------- 2 points
A6 ... Add USAAF 75 x P-47D25 10th AF HQ ----------------- 2 points
A6 ... Add USAAF 75 x P-47D25 II US FTR HQ --------------- 2 points
A14 .. Add 50 PBY-5 to pool ---------------------------- 2 points
A14 .. Add 50 SBD-3 to pool ---------------------------- 2 points
.....................................Total A ------- 23 points

N3 ... Add 2 Mdway CVBs in 1944 ------------------------- 8 points
N4 ... Add 3 Essex CVs in 1943 -------------------------- 15 points
N7 ... Change CV Wasp to Yorktown class ------------------- 2 points
......................................Total N ---------- 25 points

O1 ... Add 25 PP per day ----------------------------------- 4 points
.......................................Total O ----------- 4 points

L1 ... Increase 25lb gun by 25 to 53 ----------------------- 2 points
L1 ... Increase 40mm bofors AA gun by 25 to 37 -------------- 2 points
L1 ... Increase 6pdr AT Gun by 25 to 37 --------------------- 2 points
L2 ... Accelerate 6 pdr AT Gun by 6 months to 42/6 --------- 3 points
L3 ... Add USMC Div TOE #2502 at San Diego ------------------ 4 points
L3 ... Add USA Inf Div TOE #2511 at San Fransisco------------ 4 points
L4 ... Add USMC Div TOE #2503 at San Diego ------------------ 3 points
L8 ... Change III US Corps HQ to temp restricted ----------- 1 point
L9 ... Cancel withdrawal of III US Corps HQ ----------------- 1 point
.........................................Total L --------- 22 points

B1 ... Increase port potential of Vava'u by one to SPS(4) ----- 1 point
..........................................Total B ---------- 1 point

.....................................Grand total ------- 100 points

That is a bit easier to read

I find the variant mod to be extremely interesting, and will most likely make it my next game, when I finish my current game that is, and I am catching up on your AAR finally.[:)]

Exciting![&o]
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RE: Variants - Allied side NO Xargun please

Post by RangerJoe »

I was thinking of trying the Japanese again against the AI and maybe doing some of these mods as well but give the AI more than I get. Also, if that switch is still there to replace sunk Allied CVs, CAs, and BBs, turn it on.

Although most of the four piper DDs will drawl . . .
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
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RE: Variants - Allied side NO Xargun please

Post by Nomad »

ORIGINAL: RangerJoe

I was thinking of trying the Japanese again against the AI and maybe doing some of these mods as well but give the AI more than I get. Also, if that switch is still there to replace sunk Allied CVs, CAs, and BBs, turn it on.

Although most of the four piper DDs will drawl . . .

There is a checkbox in the scenario tab labeled "Use Respawn" That will allow American CVs and American and Australian CAs sunk prior to 1944 to be replaced 450 + random days from sinking.

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RE: Variants - Allied side NO Xargun please

Post by Nomad »

ORIGINAL: Lowpe

ORIGINAL: Nomad

These are my Variants:

We have agreed upon 100 points

E1 ... Add size 30 F4F-4 factory at Eastern USA --------- 5 points
E1 ... Add size 30 B-25C factory at Eastern USA -------- 10 points
E5 ... Increase Sydney repair shipyards by 10 ----------- 5 points
........ and Auckland repair shipyards by 20
E4 ... Add size 50 oil at Melbourne --------------------- 5 points
.....................................Total E ------ 25 points

A1 ... Accelerate P-47D25 by 8 months to 43/7 ------------8 points
A1 ... Accelerate F6F-3 by 4 months to 42/12 -------------5 points
A2 ... Delay Prod end P-47D25 by 3 months to 9/44--------- 2 points
A6 ... Add USAAF 75 x P-47D25 10th AF HQ ----------------- 2 points
A6 ... Add USAAF 75 x P-47D25 II US FTR HQ --------------- 2 points
A14 .. Add 50 PBY-5 to pool ---------------------------- 2 points
A14 .. Add 50 SBD-3 to pool ---------------------------- 2 points
.....................................Total A ------- 23 points

N3 ... Add 2 Mdway CVBs in 1944 ------------------------- 8 points
N4 ... Add 3 Essex CVs in 1943 -------------------------- 15 points
N7 ... Change CV Wasp to Yorktown class ------------------- 2 points
......................................Total N ---------- 25 points

O1 ... Add 25 PP per day ----------------------------------- 4 points
.......................................Total O ----------- 4 points

L1 ... Increase 25lb gun by 25 to 53 ----------------------- 2 points
L1 ... Increase 40mm bofors AA gun by 25 to 37 -------------- 2 points
L1 ... Increase 6pdr AT Gun by 25 to 37 --------------------- 2 points
L2 ... Accelerate 6 pdr AT Gun by 6 months to 42/6 --------- 3 points
L3 ... Add USMC Div TOE #2502 at San Diego ------------------ 4 points
L3 ... Add USA Inf Div TOE #2511 at San Fransisco------------ 4 points
L4 ... Add USMC Div TOE #2503 at San Diego ------------------ 3 points
L8 ... Change III US Corps HQ to temp restricted ----------- 1 point
L9 ... Cancel withdrawal of III US Corps HQ ----------------- 1 point
.........................................Total L --------- 22 points

B1 ... Increase port potential of Vava'u by one to SPS(4) ----- 1 point
..........................................Total B ---------- 1 point

.....................................Grand total ------- 100 points

That is a bit easier to read

I find the variant mod to be extremely interesting, and will most likely make it my next game, when I finish my current game that is, and I am catching up on your AAR finally.[:)]

Exciting![&o]

I am thinking that my next game will be a 200 point game, but I am not sure which side I will play.
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RE: Variants - Allied side NO Xargun please

Post by Lowpe »

ORIGINAL: Nomad



I am thinking that my next game will be a 200 point game, but I am not sure which side I will play.

Wow! It seems to me that 100 points buys a lot -- maybe even too much. I was thinking of 25 to 50 points...
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RE: Variants - Allied side NO Xargun please

Post by Nomad »

ORIGINAL: Lowpe

ORIGINAL: Nomad



I am thinking that my next game will be a 200 point game, but I am not sure which side I will play.


Wow! It seems to me that 100 points buys a lot -- maybe even too much. I was thinking of 25 to 50 points...

I truly have not made up my mind, it will be at least a year before I have to start really thinking about it.
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RE: Variants - Allied side NO Xargun please

Post by BBfanboy »

ORIGINAL: RangerJoe

I was thinking of trying the Japanese again against the AI and maybe doing some of these mods as well but give the AI more than I get. Also, if that switch is still there to replace sunk Allied CVs, CAs, and BBs, turn it on.

Although most of the four piper DDs will drawl . . .
What does the bolded part mean? Withdrawn? Given the names of Confederate Generals? [&:]
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