Re-organize units?

Decisive Campaigns: Ardennes Offensive is the fourth wargame in the Decisive Campaign series. Covering the battles in the Ardennes between December 1944 and January 1945, it brings to life Operational wargaming by lowering the scale to just above tactical level.

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Jeff_Ahl
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Joined: Wed Oct 10, 2018 5:13 pm

Re-organize units?

Post by Jeff_Ahl »

If I have a unit, a Feldersatz in Bastogne for example, that is under direct control of the Corps when I call it up from reserves - can I transfer it to a division or is it locked to the Corps?
Stelteck
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RE: Re-organize units?

Post by Stelteck »

ORIGINAL: Jeff_Ahl

If I have a unit, a Feldersatz in Bastogne for example, that is under direct control of the Corps when I call it up from reserves - can I transfer it to a division or is it locked to the Corps?

you can transfert all units you want to any HQ for free. Very convenient.
Brakes are for cowards !!
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Khanti
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RE: Re-organize units?

Post by Khanti »

You can also transfer those staff troops from Feldersatz battalion to any HQ that needs them, as they are useless in combat
And you can transfer sensible combat troops (VG and pioneers) to other infantry units and use Feldersatz as road blockade or something like that :-)
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There is no such thing as a historically accurate strategy game. Every game stops being accurate from the very first move player make. The first unit that moves ahistorically, first battle with non-historical results, means we ride into the unknown. 
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Khanti
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RE: Re-organize units?

Post by Khanti »

You can micromanage units for creating more sensible compositions.

Example of 5. Fallschirmjager Division

There are regimental artillery with both 120mm mortars (range 5) and 105mm guns (range 8) and divisional artillery regiment with the same mix. So I've removed all 120mm mortars from divisional artillery putting them to regimental and removed all guns from regimental putting them to divisional. After this I have different ranged units in different regiments and all of them have unified compositions.
The only problem is I can't add AT guns from mortar regiments to infantry regiments and those guns within mortar units are useless.
═══
There is no such thing as a historically accurate strategy game. Every game stops being accurate from the very first move player make. The first unit that moves ahistorically, first battle with non-historical results, means we ride into the unknown. 
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carll11
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RE: Re-organize units?

Post by carll11 »

Q-if you select the replacements card, do those troops get funneled automatically by the Hq its sent to units in the field, or do I have to do that?
Jagger2002
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RE: Re-organize units?

Post by Jagger2002 »

you can transfert all units you want to any HQ for free. Very convenient.

True enough but you have to watch your divisional staff/troop ratios. Don't want that number dropping below one.
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Khanti
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RE: Re-organize units?

Post by Khanti »

Troops arrives at HQ automatically right after card. Next turn they are sent to units.
═══
There is no such thing as a historically accurate strategy game. Every game stops being accurate from the very first move player make. The first unit that moves ahistorically, first battle with non-historical results, means we ride into the unknown. 
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