Help New Players on Steam

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

Moderator: Joel Billings

Post Reply
User avatar
Erik Rutins
Posts: 39780
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

Help New Players on Steam

Post by Erik Rutins »

Hi everyone,

If you are an experienced player and have a Steam account, please consider also helping in the Steam forums with new players now joining who may be looking for tips and advice to get up to speed. The more we help people learn the game, the more opponents there will be to choose from.

https://steamcommunity.com/app/1775550/discussions/0/

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
DeletedUser1769703214
Posts: 9319
Joined: Fri Feb 05, 2016 12:26 am

RE: Help New Players on Steam

Post by DeletedUser1769703214 »

ORIGINAL: Erik Rutins

Hi everyone,

If you are an experienced player and have a Steam account, please consider also helping in the Steam forums with new players now joining who may be looking for tips and advice to get up to speed. The more we help people learn the game, the more opponents there will be to choose from.

https://steamcommunity.com/app/1775550/discussions/0/

Regards,

- Erik

Why not direct them towards this forum at a minimum? Or is there some legality you can't? If you can't the players can?

I see more players on this forum as a plus, but that is just me.
DeletedUser1769703214
Posts: 9319
Joined: Fri Feb 05, 2016 12:26 am

RE: Help New Players on Steam

Post by DeletedUser1769703214 »

ORIGINAL: Erik Rutins

The more we help people learn the game, the more opponents there will be to choose from.

Regards,

- Erik

Very few will survive the journey from birth to old age. The $$$ tag will kill off many in the womb, the complexity will take its toll, then the amount of time spent, then those that don't want to push the mouse button a bazzilion times and a plethora of other reasons. Finally, you will then have a very small cadre left that have the dedication to become H2H opponents. Then I am afraid very few will be at the end for Head-to-Head games :( I hope I am wrong...

Most will become AI players but that is a good thing too :)

But directing to this website with the knowledge here is a much better start than on the Steam forum :( The Steam forum can be very toxic at times.

OH!!! Gotta love it, my 6,666 post!!!!

User avatar
Erik Rutins
Posts: 39780
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Help New Players on Steam

Post by Erik Rutins »

Oh, I've already posted some links to bring them here, but many will prefer to stay and discuss on Steam, that's just how it is.
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
Speedysteve
Posts: 15979
Joined: Tue Sep 11, 2001 8:00 am
Location: Reading, England

RE: Help New Players on Steam

Post by Speedysteve »

ORIGINAL: HardLuckYetAgain
ORIGINAL: Erik Rutins

The more we help people learn the game, the more opponents there will be to choose from.

Regards,

- Erik

Very few will survive the journey from birth to old age. The $$$ tag will kill off many in the womb, the complexity will take its toll, then the amount of time spent, then those that don't want to push the mouse button a bazzilion times and a plethora of other reasons. Finally, you will then have a very small cadre left that have the dedication to become H2H opponents. Then I am afraid very few will be at the end for Head-to-Head games :( I hope I am wrong...

Most will become AI players but that is a good thing too :)

But directing to this website with the knowledge here is a much better start than on the Steam forum :( The Steam forum can be very toxic at times.

OH!!! Gotta love it, my 6,666 post!!!!


....then they'll read the vitriolic posts on the forum and decide to go back to Steam[;)]
WitE 2 Tester
WitE Tester
BTR/BoB Tester
DeletedUser44
Posts: 417
Joined: Thu May 27, 2021 4:14 pm

RE: Help New Players on Steam

Post by DeletedUser44 »

ORIGINAL: HardLuckYetAgain
ORIGINAL: Erik Rutins

The more we help people learn the game, the more opponents there will be to choose from.

Regards,

- Erik

Very few will survive the journey from birth to old age. The $$$ tag will kill off many in the womb, the complexity will take its toll, then the amount of time spent, then those that don't want to push the mouse button a bazzilion times and a plethora of other reasons. Finally, you will then have a very small cadre left that have the dedication to become H2H opponents. Then I am afraid very few will be at the end for Head-to-Head games :( I hope I am wrong...

Most will become AI players but that is a good thing too :)

But directing to this website with the knowledge here is a much better start than on the Steam forum :( The Steam forum can be very toxic at times.

OH!!! Gotta love it, my 6,666 post!!!!


HLYA, you're killing me.

I'm one that prefers Steam. This is not the only game I play. I like the convenience of being able to follow and post on a variety of game forums. Steam facilitates that - all with one login / account.

Steam users play a variety of games as well. As a result, they will most likely have higher standards when it comes to UI consistency and usability.

As far as cost, don't know how much of a deterrent that will be when you consider Steam allows a refund, whereas Matrix has a no refund - no exception policy. I would pay more for a refund option.

Pushing them here is not the answer. Many will not bother having to create, yet another account, to come here. If there is no Steam forum support, they simply will not buy it.

Steam also facilitates user reviews. Better be ready for that (i mean, to address their issues - not send out the fanbois to inflate..)

DeletedUser1769703214
Posts: 9319
Joined: Fri Feb 05, 2016 12:26 am

RE: Help New Players on Steam

Post by DeletedUser1769703214 »



On all the game forums you visit where is the majority of the information for WITE2 at at the moment. I am sure this website has the most at the moment. Doesn't seem that hard to figure out that you point people to where possible answers are. People can decide for themselves if they want that resource. Their choice, not ours but at least the door is open to the resource.



User avatar
Zovs
Posts: 9275
Joined: Sun Feb 22, 2009 11:02 pm
Location: United States

RE: Help New Players on Steam

Post by Zovs »

Man I popped over to the Steam discussions and talk about a bunch of bashing the game and the developers. That place has some vile negative discussions, lots of mis information and miss understanding of the game.
Image
Beta Tester for: War in the East 1 & 2, WarPlan & WarPlan Pacific, Valor & Victory, Flashpoint Campaigns: Sudden Storm, Computer War In Europe 2
SPWW2 & SPMBT scenario creator
Tester for WDS games
User avatar
Tailspintommy
Posts: 43
Joined: Fri Nov 12, 2021 6:57 am
Location: Lincolnshire. UK.

RE: Help New Players on Steam

Post by Tailspintommy »

ORIGINAL: Zovs

Man I popped over to the Steam discussions and talk about a bunch of bashing the game and the developers. That place has some vile negative discussions, lots of mis information and miss understanding of the game.

I don't like the Steam platform so I'm biased anyway but I always think it caters mainly for people who like FPS games or intergalactic space marines with planet busting laser tech. Games like this, WitW or WitP.AE are never going to suit the mainstream gaming crowd.
"Never fire a shot before coffee"
DeletedUser1769703214
Posts: 9319
Joined: Fri Feb 05, 2016 12:26 am

RE: Help New Players on Steam

Post by DeletedUser1769703214 »

ORIGINAL: Zovs

Man I popped over to the Steam discussions and talk about a bunch of bashing the game and the developers. That place has some vile negative discussions, lots of mis information and miss understanding of the game.

Ya, always the same :(
DeletedUser1769703214
Posts: 9319
Joined: Fri Feb 05, 2016 12:26 am

RE: Help New Players on Steam

Post by DeletedUser1769703214 »

ORIGINAL: Tailspintommy

ORIGINAL: Zovs

Man I popped over to the Steam discussions and talk about a bunch of bashing the game and the developers. That place has some vile negative discussions, lots of mis information and miss understanding of the game.

I don't like the Steam platform so I'm biased anyway but I always think it caters mainly for people who like FPS games or intergalactic space marines with planet busting laser tech. Games like this, WitW or WitP.AE are never going to suit the mainstream gaming crowd.

Yes, I feel you are probably correct.
vinnysix
Posts: 34
Joined: Sat Aug 28, 2021 12:22 pm
Location: UK

RE: Help New Players on Steam

Post by vinnysix »

I know! Steam opens up to a different audience.....
User avatar
Tailspintommy
Posts: 43
Joined: Fri Nov 12, 2021 6:57 am
Location: Lincolnshire. UK.

RE: Help New Players on Steam

Post by Tailspintommy »

The 'benefits' of opening up to the Steam audience could be a double edged sword.
Games like this and the other Gary Grigsby classics are aimed at a very niche market and given the way the Steam forums and reviews work, I fear the noise made by people these games are never going to appeal to, is going to deter the few who may otherwise have been interested.
Even on the Matrix Forums, I'm sure we've all seen negative comments which boil down to someone saying. "I was actually expected to learn a few basics and do some reading before I could start blasting everything in sight, then I'd lost most of my units by turn 5 so the game's rubbish".

I'm the first to admit, I'm not a 'gamer' as such.. I enjoy the Grigsby classics, the Silent Hunter sub sims. 'Rise of Flight' WWI flight sim and the IL2 flight sims.. And that's it.
My step-son, on the other hand has had games consoles from being a kid and loves fps games. He can spend hours chasing around a sandbox, looking for life and weapons boosters but dismisses my games as being boring and too complicated.

Neither view is "wrong", they're just different but there's a gulf between them.. Where it matters is that Matrix is a business which has to make a profit and the trade off between a larger audience and bad press must be calculated. That's Erik's domain and why he gets the big bucks for taking the responsibility.
"Never fire a shot before coffee"
User avatar
RFalvo69
Posts: 1521
Joined: Thu Jul 11, 2013 8:47 pm
Location: Lamezia Terme (Italy)

RE: Help New Players on Steam

Post by RFalvo69 »

ORIGINAL: Zovs

Man I popped over to the Steam discussions and talk about a bunch of bashing the game and the developers. That place has some vile negative discussions, lots of mis information and miss understanding of the game.

Miss Understanding finally gets how fuel consumption works:



Image
Attachments
happy_job_..800x450.jpg
happy_job_..800x450.jpg (48.33 KiB) Viewed 771 times
"Yes darling, I served in the Navy for eight years. I was a cook..."
"Oh dad... so you were a God-damned cook?"

(My 10 years old daughter after watching "The Hunt for Red October")
mikael333
Posts: 80
Joined: Sat Apr 10, 2021 9:20 am

RE: Help New Players on Steam

Post by mikael333 »

I come over from Hoi4 to WitE2 and I definetly think the game can appeal to some of the HoI audience. If you look for a more historical experience and for more of a challenge it is just a so much better game. It is much more hard core of course but at the same time more accessable than WitE. Contributing to this is the option to automate the air war, the option to automate depots and the decision to abstract partisans. I sometimes wonder if there is something more which could be done without harming the game for the grognards. I definetly like the smaller scenarios because the big ones have so many counters. Maybe the option to automate an army group could be added.
gamer78
Posts: 833
Joined: Wed Aug 17, 2011 5:33 am

RE: Help New Players on Steam

Post by gamer78 »

ORIGINAL: Tailspintommy

The 'benefits' of opening up to the Steam audience could be a double edged sword.
Games like this and the other Gary Grigsby classics are aimed at a very niche market and given the way the Steam forums and reviews work, I fear the noise made by people these games are never going to appeal to, is going to deter the few who may otherwise have been interested.
Even on the Matrix Forums, I'm sure we've all seen negative comments which boil down to someone saying. "I was actually expected to learn a few basics and do some reading before I could start blasting everything in sight, then I'd lost most of my units by turn 5 so the game's rubbish".

I'm the first to admit, I'm not a 'gamer' as such.. I enjoy the Grigsby classics, the Silent Hunter sub sims. 'Rise of Flight' WWI flight sim and the IL2 flight sims.. And that's it.
My step-son, on the other hand has had games consoles from being a kid and loves fps games. He can spend hours chasing around a sandbox, looking for life and weapons boosters but dismisses my games as being boring and too complicated.

Neither view is "wrong", they're just different but there's a gulf between them.. Where it matters is that Matrix is a business which has to make a profit and the trade off between a larger audience and bad press must be calculated. That's Erik's domain and why he gets the big bucks for taking the responsibility.

I think it is a bit outdated opinion I must say. Steam is not only about 'Half life' FPS platform. There are engineering games such as Factorio. Audiance depends on a game. Secondly if wargames wants to be more popular it should go regional pricing. I once purchased War in the East and Pacific Admiral ED in Matrix store (10 years ago) now in 2021 it is not possible. With Steam recently I purchased War in The East 2 with 119,00 TL price it is 1176.99 TL in Matrix store. 10 times more. Figure out what is a risk.
gamer78
Posts: 833
Joined: Wed Aug 17, 2011 5:33 am

RE: Help New Players on Steam

Post by gamer78 »

Another good example about Steam gaming good intentions: 1$= 1 to 2.5 TL at most fixed currency still (may change in future of course) but in reality 1$= 13,8843 TL.

Just I wonder if purchase price was let's say 500-700$ instead of 80$ for this game. I wonder. [;)]
User avatar
RFalvo69
Posts: 1521
Joined: Thu Jul 11, 2013 8:47 pm
Location: Lamezia Terme (Italy)

RE: Help New Players on Steam

Post by RFalvo69 »

ORIGINAL: gamer78

ORIGINAL: Tailspintommy

The 'benefits' of opening up to the Steam audience could be a double edged sword.
Games like this and the other Gary Grigsby classics are aimed at a very niche market and given the way the Steam forums and reviews work, I fear the noise made by people these games are never going to appeal to, is going to deter the few who may otherwise have been interested.
Even on the Matrix Forums, I'm sure we've all seen negative comments which boil down to someone saying. "I was actually expected to learn a few basics and do some reading before I could start blasting everything in sight, then I'd lost most of my units by turn 5 so the game's rubbish".

I'm the first to admit, I'm not a 'gamer' as such.. I enjoy the Grigsby classics, the Silent Hunter sub sims. 'Rise of Flight' WWI flight sim and the IL2 flight sims.. And that's it.
My step-son, on the other hand has had games consoles from being a kid and loves fps games. He can spend hours chasing around a sandbox, looking for life and weapons boosters but dismisses my games as being boring and too complicated.

Neither view is "wrong", they're just different but there's a gulf between them.. Where it matters is that Matrix is a business which has to make a profit and the trade off between a larger audience and bad press must be calculated. That's Erik's domain and why he gets the big bucks for taking the responsibility.

I think it is a bit outdated opinion I must say. Steam is not only about 'Half life' FPS platform. There are engineering games such as Factorio. Audiance depends on a game.

Exactly. Not to mention how many games require their own set of skills - in many cases intellectual skills that many wargamers are unable to provide. Steam is also home of Paradox's games, GalCiv games and many others that could be considered "boring and too complicated" just fine, but that they actually sell. Trade in Europa Universalis IV is a whole subgame as complex as the air war in WitW - and that's one subgame.

The whole "games for intellectuals" argument always smells of elitism. Advanced Squad Leader players play "the best WWII wargame ever made" (pro tip: no, they don't). Same with the WiF crowd. Then a DotA 2 player could counter about how he, too, must think of tactics, advanced planning and study of his adversaries' play style - in split seconds. He cannot sit down and spend one hour planning a move.

And then we have chess, and the tongue-in-check explanation published on Chess.com about why they still beat videogames.

https://www.chess.com/article/view/chess-king-of-games

Generally speaking, if someone is convinced that a certain game or genre is superior to the others, he should go out and play more - with a very ample meaning of the word "play".
"Yes darling, I served in the Navy for eight years. I was a cook..."
"Oh dad... so you were a God-damned cook?"

(My 10 years old daughter after watching "The Hunt for Red October")
Post Reply

Return to “Gary Grigsby's War in the East 2”