New mission/scenario building
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Chicharito19
- Posts: 271
- Joined: Sat Nov 16, 2013 1:41 pm
New mission/scenario building
Hello,
I have been playing around with the editor. I would like to try to build a mission for myself. I have never developed a scenario or mission in any of these games before.
What are some good resources to research order of battle and background information?
Thanx for your help.
Michael
I have been playing around with the editor. I would like to try to build a mission for myself. I have never developed a scenario or mission in any of these games before.
What are some good resources to research order of battle and background information?
Thanx for your help.
Michael
- Curtis Lemay
- Posts: 14924
- Joined: Fri Sep 17, 2004 3:12 pm
- Location: Houston, TX
RE: New mission/scenario building
This is the thread on the Editor:
https://www.matrixgames.com/forums/tm.asp?m=4387350
In it, I sort of present a tutorial on scenario design.
https://www.matrixgames.com/forums/tm.asp?m=4387350
In it, I sort of present a tutorial on scenario design.
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Chicharito19
- Posts: 271
- Joined: Sat Nov 16, 2013 1:41 pm
RE: New mission/scenario building
Thanx. I also have an interest I mapping, but haven't tried my hand at it yet.
Michael
Michael
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Chicharito19
- Posts: 271
- Joined: Sat Nov 16, 2013 1:41 pm
RE: New mission/scenario building
I downloaded the LatLong program. It doesn't seem to work in Windows 10. But Thanx for the links. Great stuff.
Michael
Michael
- Curtis Lemay
- Posts: 14924
- Joined: Fri Sep 17, 2004 3:12 pm
- Location: Houston, TX
RE: New mission/scenario building
Ben (Golden Delicious) says he got it to work in DosBox.ORIGINAL: Chicharito19
I downloaded the LatLong program. It doesn't seem to work in Windows 10. But Thanx for the links. Great stuff.
Michael
RE: New mission/scenario building
Wiki is always a good place to make a general start. That and the internet will usually provide you a path to follow.What are some good resources to research order of battle and background information?
- rhinobones
- Posts: 2177
- Joined: Sun Feb 17, 2002 10:00 am
RE: New mission/scenario building
ORIGINAL: sPzAbt653
Wiki is always a good place to make a general start. That and the internet will usually provide you a path to follow.What are some good resources to research order of battle and background information?
The Wiki link I use is:
https://en.wikipedia.org/wiki/List_of_battles_1901%E2%80%932000
There are tabs for ears pre-300 thru present.
Below is a sample. Regards

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Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
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Chicharito19
- Posts: 271
- Joined: Sat Nov 16, 2013 1:41 pm
RE: New mission/scenario building
This is all great stuff. I really appreciate it.
Michael
Michael
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Chicharito19
- Posts: 271
- Joined: Sat Nov 16, 2013 1:41 pm
RE: New mission/scenario building
So I was able to make my first map. I used Hexthingy and Googlemaps. I know that its not perfect. But not too bad for my tastes with a first try. I actually thought it was quite fun and would like to learn more.
For some reason TOAW wouldn't let me input naval ports on the western side of the island? Anyway here it is...sorry for the quality of the pic.

For some reason TOAW wouldn't let me input naval ports on the western side of the island? Anyway here it is...sorry for the quality of the pic.

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- cathar1244
- Posts: 1269
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RE: New mission/scenario building
For some reason TOAW wouldn't let me input naval ports on the western side of the island?
Probably because those hexes have only shallow water hexes alongside. Make them deep water and you can probably put the ports on the map.
Cheers
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Chicharito19
- Posts: 271
- Joined: Sat Nov 16, 2013 1:41 pm
RE: New mission/scenario building
That makes sense. Thanx so much.
I have also noticed that erasing hexes doesn't always work, in particular if you put text.
Michael
I have also noticed that erasing hexes doesn't always work, in particular if you put text.
Michael
RE: New mission/scenario building
One of the best WW2 OOB sources: http://niehorster.org/
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
RE: New mission/scenario building
For naval: http://old-navypedia.org/ships_index.htm
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
RE: New mission/scenario building
Luftwaffe: http://www.ww2.dk/
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
RE: New mission/scenario building
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
RE: New mission/scenario building
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
RE: New mission/scenario building
Nice one on vehicles: https://panzerworld.com/
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
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Chicharito19
- Posts: 271
- Joined: Sat Nov 16, 2013 1:41 pm
RE: New mission/scenario building
Thank you. I really appreciate it.
Michael
Michael
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Chicharito19
- Posts: 271
- Joined: Sat Nov 16, 2013 1:41 pm
RE: New mission/scenario building
When I try to copy my map .mal from my laptop to my desktop, the editor won't load it. I can see it. But when I try to load it I just get an empty hex map.
Both TOAW are the same version. the Matrix versions and are updated.
Michael
Both TOAW are the same version. the Matrix versions and are updated.
Michael
- Curtis Lemay
- Posts: 14924
- Joined: Fri Sep 17, 2004 3:12 pm
- Location: Houston, TX
RE: New mission/scenario building
Just copy the scenario.ORIGINAL: Chicharito19
When I try to copy my map .mal from my laptop to my desktop, the editor won't load it. I can see it. But when I try to load it I just get an empty hex map.
Both TOAW are the same version. the Matrix versions and are updated.
Michael


