Pause on event [suggestion]

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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OnePercent
Posts: 73
Joined: Thu Dec 12, 2019 11:38 am
Location: Australia

Pause on event [suggestion]

Post by OnePercent »

Might I suggest an additional feature that enables the user to define when the game pauses based on certain events? it would be really nice to alt tab out of a game, and if the game is running in the background and you come back to it every so often to make decisions/actions then go out again. Much like this occurred in the first game, but in a more configurable way, as in the first game it only paused when character screens showed up because they leveled up and received certain buffs IIRC.
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