Frusrtation with Breakout at Deelen

Panther Games' Highway to the Reich revolutionizes wargaming with its pausable, continuous time game play and advanced artificial intelligence. Command like a real General, under real time pressures to achieve real objectives on a real map all within the fog of war. Issue orders to your powerful AI controlled subordinates or take total control of every unit. Fight the world's most advanced AI opponent or match wits against your friends online or over a LAN. Highway to the Reich covers all four battles from Operation Market Garden, including Arnhem, Nijmegen, Eindhoven and the 30th Corps breakout from Neerpelt.

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Severe
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Frusrtation with Breakout at Deelen

Post by Severe »

I got kinda frustrated today when again I only got a marginal victory because only a sliver of an enemy unit had entered the spere of influence of Deelen village and caused me to loose the objective entirely, even though I had almost an entire batallion of the 9th panzer controlling this area. Seems that the control of the sphere of influence should be determined by sheer numbers[and quality of troops] and not by the incursion of one [weak] stragler. Am I just way off base here, or is this a glitsch in the system? thanks Severe
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Hertston
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Post by Hertston »

Not half as frustrated as those of us waiting for the game to arrive, I suspect ;)

I may be talking out of my backside with regards to HTTR, but in AA your objectives were defined fairly precisely.. i.e controlling an objective would mean ensuring no enemy forces were within 1000m of it, for example - what you had to do is clearly stated.

Control certainly shouldn't be dictated by superiority of troop numbers (quality is even less relevant). Even if you had a brigade parked around an airport you could hardly be said to "control" it if the enemy had one company dug in in the middle of the runway ! OK, that's an extreme example, but if you want one from Arnhem you can have as many Germans as you like around the bridge.. they wont "control" it if even a small unit of Paras is dug in at one end. It depends on how you define the word I guess, "control" implies a certain freedom of action free from enemy interference that goes a little beyond "sphere of influence".
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Arjuna
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Post by Arjuna »

Actually, a side controls an objective if it has forces with the objective perimeter and the force ratio of friendly to enemy forces within the objective perimeter is equal to or greater than 10:1. Force ratio is not simply quantitive but factors in effectiveness ratings.
Dave "Arjuna" O'Connor
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Severe
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Post by Severe »

Ok! I believe I understand. A factor of 10:1 within the perimeter and quality troops. So,if my trrops had more quality and/or more units with less causalties this may have turned out differently. All the more reason to keep a closer eye on the dynamics of ones units. Severe
Golf33
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Post by Golf33 »

Retreating and routing units are also not used in the calculation of force ratio, so if you have the enemy on the run that counts as a win for you :)
Steve Golf33 Long
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