Error on Naval moves with waypoints

Strategic Command WWII World at War Tech Support
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Laurenz
Posts: 81
Joined: Sat May 29, 2021 11:26 am

Error on Naval moves with waypoints

Post by Laurenz »

In a PBME+ match I am currently playing I discovered a bug. Using a destroyer sitting in a harbour I set up a route with waypoints takeing me half my movementpoints out from the harbour and then back into the hex next to the harbour.

Then I made this move, (techincally using 15/16 AP) but it cost me only 1. I already klicked to return to the harbour as this was the goal of the whole route, and had 14/16 points left. To confirm I set up a route this time using 13 of the remaining points, and I was back in the harbour with 12/16 total AP. This let me reveal extra area.


I also have the suspition that this or sth similar happend to a sub in silent mode, which I moved acording to waypoints (I think 7 fields in one direction, and 6 streight back) and it ended up on the last waypoint with 0 AP remeining but only having reveald its starting and endig location (which was right next to each other so maybe the way betwenn start and end but not waypoints) First i thought i misklicked cruised mode, but that cant be the case as the sub was in silent mode.
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Hubert Cater
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RE: Error on Naval moves with waypoints

Post by Hubert Cater »

Hi Laurenz,

1) For the Destroyer, I'm having a hard time repeating this, could you tell me from which hex you started at? Then each specific waypoint hex, and then the final destination hex?

This should help me to find the exact pattern that may have led to this issue, thanks.

2) For the Sub, I think I see the issue for that one as I was able to repeat something similar there.

Hubert
Laurenz
Posts: 81
Joined: Sat May 29, 2021 11:26 am

RE: Error on Naval moves with waypoints

Post by Laurenz »

I took a screenshot. I took the green route first, followed by the red one (which I did to verify the bug). Maybe the first waypoint of the green route was not there, and this corner is just the normal pathing. As you can see the DD still has 12 AP remaining (every trip costing 2, 1 for the whole route with waypoint, 1 for retourning to the harbour). Hope that helps.

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Hubert Cater
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RE: Error on Naval moves with waypoints

Post by Hubert Cater »

Thank you for this as it has helped me to narrow it down, very much appreciated [:)]
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