Max Port Supply Distance

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

Moderator: AlvaroSousa

Post Reply
redrum68
Posts: 1698
Joined: Sun Nov 26, 2017 1:53 am

Max Port Supply Distance

Post by redrum68 »

Using HQs, what is the max distance away from a port that you can get at least 1 map supply? Can you chain HQs together? The manual is a bit unclear on how HQs can extend supply so was hoping for some clarification. An example would be if the Axis try to capture Alexandria can they supply it from the Libya ports if they use HQs?
User avatar
stjeand
Posts: 2698
Joined: Sun Jan 10, 2021 1:14 pm
Location: Aurora, NC

RE: Max Port Supply Distance

Post by stjeand »

Ports don't really chain...just another supply source.
Distance depends upon a lot of factors...

Ports start at 9 supply.
Roads? On a road supply level will drop 1 so you will get supply out 8 road hexes away, but HQs increase supply by 1.
(So port will be 9, first road out will be 8, next road out will be 7 and so on)
Rail? Supply will be level 9 until rail stops, then drops based upon terrain.
Other terrain take more away from supply...I don't remember each, but I know clear is like a road so 1.

IF the Axis capture Alexandria it is in supply.
Units outside Alexandria if not captured...are to far to be in supply.
redrum68
Posts: 1698
Joined: Sun Nov 26, 2017 1:53 am

RE: Max Port Supply Distance

Post by redrum68 »

Sorry I meant can you chain HQs together? So assuming Allies control Alexandria, how close to Alexandria can you get Axis basic supply using HQs to extend the range?
generalfdog
Posts: 608
Joined: Fri Dec 18, 2020 4:41 pm

RE: Max Port Supply Distance

Post by generalfdog »

should be 35, 30 from a port, HQs extend 5. I don't think you can chain them
User avatar
stjeand
Posts: 2698
Joined: Sun Jan 10, 2021 1:14 pm
Location: Aurora, NC

RE: Max Port Supply Distance

Post by stjeand »

You can not chain HQs...just one will work.

redrum68
Posts: 1698
Joined: Sun Nov 26, 2017 1:53 am

RE: Max Port Supply Distance

Post by redrum68 »

Ok. So I guess you can essentially get supply 13 hexes away from a port by having a HQ 8 hexes from the port which then extends it another 5. This appears to just reach the hexes adjacent to Alexandria.
canuckgamer
Posts: 1153
Joined: Wed Jun 23, 2004 3:20 am

RE: Max Port Supply Distance

Post by canuckgamer »

All a HQ within 5 of a specific hex does is increase the supply level of that hex by 1. For example, using Tobruk as the supply port, hex 186,10 would be a supply level of zero but if there is a HQ within 5 it becomes a level 1. Similarily hex 185,10 would be a supply level of 1 but the HQ would increase it to 2. So the HQ doesn't actually extend the range, it just increases the supply level of a hex. Have a look at page 57 in the manual and you could also do some hotseat testing.
Nirosi
Posts: 2430
Joined: Sun Sep 17, 2017 5:01 pm

RE: Max Port Supply Distance

Post by Nirosi »

Actually it does in crease the range because of the 0 level (which means no supply) hexes that will become, for 5 hexes, level 1 instead of 0. Not a huge level of supply, but way better than OOS.
redrum68
Posts: 1698
Joined: Sun Nov 26, 2017 1:53 am

RE: Max Port Supply Distance

Post by redrum68 »

Yep. The only thing I haven't tried yet is moving a HQ more than 8 hexes from a port to see if it would still provide the level 1 supply but my understanding is that it shouldn't.
Post Reply

Return to “WarPlan”