Revolving production order for workshop

Moderator: Vic

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Gegard95
Posts: 2
Joined: Sun Sep 12, 2021 11:58 am

Revolving production order for workshop

Post by Gegard95 »

Dear Vic,

thank you for this wonderful game which brings me a lot of fun! [&o]

While playing I sometimes wonder if it would be possible to add an optional revolving workshop order for ammunition and machine parts.
Maybe just add a checkbox e.g. „Revolving production order“ so that the player can produce a specific quantity of ammunition or machine parts every turn.
This way the need to open the workshop window could be reduced which could result in more convenience and less clicking.

This might be an helpful addition.

Best regards,
Gegard95
mattpilot
Posts: 106
Joined: Thu Mar 08, 2018 1:17 pm

RE: Revolving production order for workshop

Post by mattpilot »

I'd prefer a asset that produces ammunition at a better efficiency than the workshop.
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Voker57
Posts: 290
Joined: Sat Sep 19, 2020 9:00 am

RE: Revolving production order for workshop

Post by Voker57 »

There is an asset that produces ammo in that mod: https://www.matrixgames.com/forums/tm.asp?m=5094169
Gegard95
Posts: 2
Joined: Sun Sep 12, 2021 11:58 am

RE: Revolving production order for workshop

Post by Gegard95 »

An ammunition producing asset is a good solution.

Just found another thread which covered this issue before.

Problem solved :-)

Would be nice to have such an asset in the base game with next update.

thank you.
zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

RE: Revolving production order for workshop

Post by zgrssd »

I think someone made a mod, which added a Ammo Production to the "Ammo Depot".

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