1.02.14 hotfix for AI air assist bug (and more)

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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Darojax
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RE: 1.02.14 hotfix for AI air assist bug (and more)

Post by Darojax »

Would it be safe to downgrade with the .13 executable even though a turn has been played with .14?
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Erik Rutins
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RE: 1.02.14 hotfix for AI air assist bug (and more)

Post by Erik Rutins »

You should likely wait for 1.02.15.
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RE: 1.02.14 hotfix for AI air assist bug (and more)

Post by Stamb »

ORIGINAL: Joel Billings

Just to give more info. The issue we're seeing has to do with isolation of units cut off by land but that have a line of supply via valid ports that are not interdicted. We're seeing hexes isolated that shouldn't be (like Baltic ports and Odessa). We'll try to fix it ASAP.
Was this the only critical bug and it is safe to continue to play with .14?
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Joel Billings
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RE: 1.02.14 hotfix for AI air assist bug (and more)

Post by Joel Billings »

Yes if you don’t have port areas that should be isolated it’s ok to play .14
All understanding comes after the fact.
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Joel Billings
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RE: 1.02.14 hotfix for AI air assist bug (and more)

Post by Joel Billings »

I've just uploaded a 1.02.15 hotfix and listed the changes in a separate pinned thread.
All understanding comes after the fact.
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