Scen 10 Ironman (T1)

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

huda0816
Posts: 82
Joined: Sat Aug 07, 2021 7:43 am
Location: Austria

RE: Scen 10 Ironman (T1)

Post by huda0816 »

Just played the first turn of this scenario and was really surprised about what was happening. I am looking forward to get challenged by the Japanese AI.

Is the AI in China very active or is it a "quiet China" scenario?
User avatar
btd64
Posts: 14381
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

RE: Scen 10 Ironman (T1)

Post by btd64 »

It's not a quiet china scenario....GP
Intel Ultra 7 16 cores, 32 gb ram, Nvidia GeForce RTX 2050

AKA General Patton

DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command"....Gen. George S. Patton
huda0816
Posts: 82
Joined: Sat Aug 07, 2021 7:43 am
Location: Austria

RE: Scen 10 Ironman (T1)

Post by huda0816 »

ORIGINAL: btd64

It's not a quiet china scenario....GP

Thanks!
Post Reply

Return to “Scenario Design and Modding”