Quick Question

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dhucul2011
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Joined: Wed Sep 12, 2007 7:32 pm

Quick Question

Post by dhucul2011 »

Does the morale boost from Infantry Warfare tech add a fixed 10% (for example, 50% goes to 60%) or does it increase 10% of existing morale (example, 50% to 55%)?
The Land
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Joined: Fri Feb 19, 2010 4:58 pm

RE: Quick Question

Post by The Land »

ORIGINAL: dhucul2011

Does the morale boost from Infantry Warfare tech add a fixed 10% (for example, 50% goes to 60%) or does it increase 10% of existing morale (example, 50% to 55%)?

I think it's sort of both. As you're no doubt aware, morale is a variable based on your current and recent readiness levels. My understanding of the techs is that they increase your "equilibrium morale" - so if you had a unit with Strength 10 and Supply 10, its morale would go up from 100% (say) in a steady state to 110%. But when your morale falls due to losses or supply or attack, then the tech still has some benefits. I assume this is a proportionate thing rather than a fixed increment (ie after the techn the range of possible morale levels is 1%-110%, not 10%-110%).
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BillRunacre
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RE: Quick Question

Post by BillRunacre »

It'll be an increase on existing morale.
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El_Condoro
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RE: Quick Question

Post by El_Condoro »

I ran a test using the vanilla 1939 campaign and a copy with the only change being to give UK Inf Tactics. I checked the morale (only) of 3 UK units over 3 turns. I did not move any units on either side.

Normal
London garrison (5) 117/111/106
Cairo corps (8) 48/45/44
El Alamein (8) 58/55/53

Test
London garrison (5) 117/112/115
Cairo corps (8) 50/50/50
El Alamein (8) 60/61/61

Clearly in this test having Inf Tactics does make a difference but it doesn't seem to be much. I must admit, I will need to go back and look at how morale works because I didn't think the London garrison would lose 11 points over 2 turns when the pubs are still open!
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dhucul2011
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Joined: Wed Sep 12, 2007 7:32 pm

RE: Quick Question

Post by dhucul2011 »

Yes, its not much at all.

I have never liked the USSR having lower stats to start on their infantry and then moving to Infantry Weapons 3.

I am instead going to try having all beginning stats equal and use warfare research to simulate lower quality to start.

I will set USSR at 0 Infantry Warfare and Germany at level 1 with another chit to reach level 2. (Allowing the warfare categories to go to level 2)

In addition, each level will add 20% morale.

I'll see how this goes.

I can also then simulate lower Italian quality as they should also start with lower punch.
The Land
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RE: Quick Question

Post by The Land »

ORIGINAL: El_Condoro

I ran a test using the vanilla 1939 campaign and a copy with the only change being to give UK Inf Tactics. I checked the morale (only) of 3 UK units over 3 turns. I did not move any units on either side.

Normal
London garrison (5) 117/111/106
Cairo corps (8) 48/45/44
El Alamein (8) 58/55/53

Test
London garrison (5) 117/112/115
Cairo corps (8) 50/50/50
El Alamein (8) 60/61/61

Clearly in this test having Inf Tactics does make a difference but it doesn't seem to be much. I must admit, I will need to go back and look at how morale works because I didn't think the London garrison would lose 11 points over 2 turns when the pubs are still open!

This is interesting but I'm confused... why does morale go up in the test and not on the non-test scenario? Is the tech taking several turns to take effect even though it was already present at the start?
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El_Condoro
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Joined: Sat Aug 03, 2019 4:35 am

RE: Quick Question

Post by El_Condoro »

In the 'Normal' game, UK does not have Inf Tactics but it does from the beginning in the Test game. That was the only difference between the two.
ORB & CROWN Fantasy Warfare Mod for Strategic Command
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