RE: WarPlan v1.00.16

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

Moderator: AlvaroSousa

Post Reply
redrum68
Posts: 1698
Joined: Sun Nov 26, 2017 1:53 am

RE: WarPlan v1.00.16

Post by redrum68 »

ORIGINAL: AlvaroSousa
Change overruns now have an added requirement of the unit being at 1/3rd strength or less, otherwise it retreats

Added garrison requirement for Allies in Egypt, Palenstine, and Jorden of 6 units or Italy joins Axis

Change Siberian reinforcements for Soviets come with Winter Combat specialization

Added 2 morale cities for Vichy North Africa to prevent a large change on control

Looks like some really good changes and these few in particular I think move things in the right direction. Thanks for the patch!

I still think a strong BEF in France needs a bit further nerf but the garrison requirement is a good start.

Interested to see if the additional morale cities changes how Vichy North Africa plays out.
User avatar
AlvaroSousa
Posts: 12019
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: WarPlan v1.00.16

Post by AlvaroSousa »

Not convinced on strong BEF because I can beat France by august even with big BEF against a better player.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
redrum68
Posts: 1698
Joined: Sun Nov 26, 2017 1:53 am

RE: WarPlan v1.00.16

Post by redrum68 »

ORIGINAL: AlvaroSousa
Not convinced on strong BEF because I can beat France by august even with big BEF against a better player.

Well, hopefully some of the better players here can either teach me to handle it or show you how strong it can be :)


On a side note for existing games started before the patch, units default to "reinforce only" not "reinforce and upgrade" so check all your units are on the setting you want after you patch the game.
Nirosi
Posts: 2418
Joined: Sun Sep 17, 2017 5:01 pm

RE: WarPlan v1.00.16

Post by Nirosi »

I agree with Redrum. When you see 11 UK corps in France and 3 allied (or even 4!) armors, it is really hard for an average player. Going around is the normal answer but is not that easy (it usually is a small corridor you have to grind) and it also depends what the UK does with the 11 corps. If they attack your flank with French and UK troops when you try to get around, it can be very bad [:(]

But great update, thanks for the patch [:)]
canuckgamer
Posts: 1149
Joined: Wed Jun 23, 2004 3:20 am

RE: WarPlan v1.00.16

Post by canuckgamer »

Thanks for the update. The Siberian reinforcements was one that I was hoping for and should allow the Russians to make some attacks in the winter of 41.

I would like to clarify the change to reinforce/upgrade. If a unit is full strength I assume it will not be necessary to set it at upgrade only and this would only be required for units at less than full strength which you want upgraded before adding reinforcements.
User avatar
AlvaroSousa
Posts: 12019
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: WarPlan v1.00.16

Post by AlvaroSousa »

Naw it is raw. You can set a full strength unit to upgrade only and it will.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
generalfdog
Posts: 605
Joined: Fri Dec 18, 2020 4:41 pm

RE: WarPlan v1.00.16

Post by generalfdog »

Wow very nice! lots of good stuff! love the reinforce upgrade option, and Siberians coming with winter ability. Thanks for fixing Tobruk and cv planes
Tejszd
Posts: 3467
Joined: Sat Nov 17, 2007 4:32 pm

RE: WarPlan v1.00.16

Post by Tejszd »

Thank you Alvaro!
boldairade
Posts: 1001
Joined: Fri Jan 14, 2005 11:07 pm

RE: WarPlan v1.00.16

Post by boldairade »

Wow.

The reinforce/upgrade toggle is HUGE
Ancient One
Posts: 178
Joined: Sat Jul 01, 2000 8:00 am
Location: Winnipeg, Manitoba, Canada

RE: WarPlan v1.00.16

Post by Ancient One »

ORIGINAL: AlvaroSousa

Added garrison requirement for Allies in Egypt, Palenstine, and Jorden of 6 units or Italy joins Axis
The Allied AI doesn't understand this change so Italy will always join the Axis in 1939 now.
User avatar
AlvaroSousa
Posts: 12019
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: WarPlan v1.00.16

Post by AlvaroSousa »

I'll take a look thanks
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
Post Reply

Return to “WarPlan”