Flaklosses 1.02.20 Public Beta

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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Zebtucker12
Posts: 305
Joined: Sun Jan 08, 2017 5:32 pm
Location: Östra Aros

Flaklosses 1.02.20 Public Beta

Post by Zebtucker12 »

Im just testing around some otherthings not playing a serious game but it seems there are almost zero flaklosses?
Stamb and Xhoel Fanboy. Red army choir enthusiadt
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Stamb
Posts: 2470
Joined: Tue Oct 26, 2021 1:07 pm

RE: Flaklosses 1.02.20 Public Beta

Post by Stamb »

I suffer massive losses for tactical bombers:
https://www.matrixgames.com/forums/tm.a ... 23&mpage=3
Post 72

And no flak losses for the soviets in post 73.

Maybe it is a rare case.
When I will have more examples I will post them.
Слава Україні!
Glory to Ukraine!
Zebtucker12
Posts: 305
Joined: Sun Jan 08, 2017 5:32 pm
Location: Östra Aros

RE: Flaklosses 1.02.20 Public Beta

Post by Zebtucker12 »

Im doing a completley freshgame.
Stamb and Xhoel Fanboy. Red army choir enthusiadt
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jubjub
Posts: 641
Joined: Sun May 02, 2021 12:52 pm

RE: Flaklosses 1.02.20 Public Beta

Post by jubjub »

I have noticed that 20mm flak is barely firing at il-2's.
DarkHorse2
Posts: 1070
Joined: Fri Feb 04, 2022 12:08 pm

RE: Flaklosses 1.02.20 Public Beta

Post by DarkHorse2 »

The way it was explained to me, once upon a time, was that Flak combat was not resolved at the point an AC unit is fired on, but it somehow accumulates all of the potential flak encounters along its path.

And, at the moment all of the accumulated Flak potential damage is resolved, the information regarding the weapon system involved is no longer maintained.

I know it sounds crazy, but somehow it is abstracted away.

This goes back to a request to update the csv logging to actually denote the weapons involved. Was told it was not possible because it is not available anymore.

Matrix has not been forthcoming regarding the details of the Flak mechanics. Which makes it extremely difficult as players to diagnose bugs and report them. (perhaps the intent?)

Hasn't anybody wondered why there is no more detail in the logs than this?
8,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A Destroyed by FLAK
9,4,Fw 189A damaged by FLAK
9,2,Fw 189A takes recon photos
9,2,Fw 189A takes recon photos
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK
9,4,Fw 189A damaged by FLAK

I would not be surprised at all if the actual Flak weapon specifications are not even used, but are further abstracted down to a couple of primitive types instead.
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