Vassal Engine....

Gamers can also use this forum to chat about any game related subject, news, rumours etc.

Moderator: maddog986

Post Reply
User avatar
Gilmer
Posts: 1492
Joined: Fri Jul 01, 2011 5:01 pm
Contact:

Vassal Engine....

Post by Gilmer »

Did I just dream it or didn't Eric or someone say they bought the rights to Vassal?

Where can I find out more? Or is there more?

I would just like to know what is going to happen with it, as I was once interested in it. And I never really pursued my interest, but now I'm even more interested.
"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/12/1683. "I came, I saw, God conquered."
He that has a mind to fight, let him fight, for now is the time. - Anacreon
User avatar
Zovs
Posts: 9273
Joined: Sun Feb 22, 2009 11:02 pm
Location: United States

RE: Vassal Engine....

Post by Zovs »

I don’t think so, it been an open source project for decades.
Image
Beta Tester for: War in the East 1 & 2, WarPlan & WarPlan Pacific, Valor & Victory, Flashpoint Campaigns: Sudden Storm, Computer War In Europe 2
SPWW2 & SPMBT scenario creator
Tester for WDS games
User avatar
ernieschwitz
Posts: 4592
Joined: Tue Sep 15, 2009 3:46 pm
Location: Denmark

RE: Vassal Engine....

Post by ernieschwitz »

Creator of High Quality Scenarios for:
  • Advanced Tactics Gold
    DC: Warsaw to Paris
    DC: Community Project.
Try this Global WW2 Scenario: https://www.vrdesigns.net/scenario.php?nr=280
User avatar
mainsworthy
Posts: 735
Joined: Tue Sep 03, 2013 7:05 pm
Contact:

RE: Vassal Engine....

Post by mainsworthy »

I looked into creating an A.I. for vassal, it turned out you had to know the starting positions of chits prior to play to calculate where they are and where there going, and then every game is differrent so the A.I. would not be universal, I toyed with designing an A.I. that was able to play games but game rules of each boardgame was to differrent, so it turned out you would need a stacking A.I. where all rules are in a text file to load into a unversal A.I. , the A.I. only needed to know how to move and how to deduct strength like flipping. and the actual move points and such are in the text file, but like i said the chits have to be identified and the only way was to know where they start from, because vassal is analogue a chit is just a piece of card image. I may revisit it one day, but line of sight was going to be a bad problem as every board would have to be mapped.

I think its a bad idea to create an A.I. for vassal, unless a set of unversal chits and board graphics was used for the game instead of scans.
https://hiphopy.itch.io/

check when you can, I put diff stuff on now and then
User avatar
Gilmer
Posts: 1492
Joined: Fri Jul 01, 2011 5:01 pm
Contact:

RE: Vassal Engine....

Post by Gilmer »

Ok. I see now. Someone resurrected an old post from 2005!!! 17 years ago? Wow!!
"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/12/1683. "I came, I saw, God conquered."
He that has a mind to fight, let him fight, for now is the time. - Anacreon
User avatar
Zovs
Posts: 9273
Joined: Sun Feb 22, 2009 11:02 pm
Location: United States

RE: Vassal Engine....

Post by Zovs »

ORIGINAL: ernieschwitz

A quick search on google:

https://www.matrixgames.com/Forums/tm.asp?m=910870

The original post by Erik was over 17 years ago. Nothing has changed, VASSAL is still free open source and I don’t believe Matrix has ever sold any VASSAL modules. Decision Games tried that over 10 years ago and no one purchased any of there paid for modules. The whole point is VASSAL is free open source software and anyone can create there own modules based off of any board game.
Image
Beta Tester for: War in the East 1 & 2, WarPlan & WarPlan Pacific, Valor & Victory, Flashpoint Campaigns: Sudden Storm, Computer War In Europe 2
SPWW2 & SPMBT scenario creator
Tester for WDS games
User avatar
ernieschwitz
Posts: 4592
Joined: Tue Sep 15, 2009 3:46 pm
Location: Denmark

RE: Vassal Engine....

Post by ernieschwitz »

ORIGINAL: Someone
Ok. I see now. Someone resurrected an old post from 2005!!! 17 years ago? Wow!!

Great I am now a someone.
Creator of High Quality Scenarios for:
  • Advanced Tactics Gold
    DC: Warsaw to Paris
    DC: Community Project.
Try this Global WW2 Scenario: https://www.vrdesigns.net/scenario.php?nr=280
User avatar
Gilmer
Posts: 1492
Joined: Fri Jul 01, 2011 5:01 pm
Contact:

Re: Vassal Engine....

Post by Gilmer »

Well, I didn't want to name names. :)
"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/12/1683. "I came, I saw, God conquered."
He that has a mind to fight, let him fight, for now is the time. - Anacreon
Post Reply

Return to “General Discussion”