Modding 2D chit Unit graphics

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Umbra_TSSI
Posts: 62
Joined: Thu May 27, 2021 11:02 pm

Modding 2D chit Unit graphics

Post by Umbra_TSSI »

Hello everyone.

I followed Crossroads' "Dev Diary #6 - 2D View: NATO and unit icons, chits explained" in order to be able to modify 2D chits. The best I could do is have the modified graphics show in the CS Unit Viewer and the Unit Handbook (F2), but not in-game on the map.

I modified the correct 2D Icons file and in the correct position within that file because it appears in the two places I've stated above , but still not shown in-game on the map.

To be clear, I wasn't trying to modify the NATO symbols, but attempting to place a specific unit symbol on the chit independent of the NATO symbol.

Any advice?
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Crossroads
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Re: Modding 2D chit Unit graphics

Post by Crossroads »

Do you mean the 2D Unit Profiles that were included in CS Middle East? CS Vietnam supports either NATO symbols or 3D images on chits. Unit Profiles are not supported due to vast amount of work creating such sheets for all nations would demand.

Does this answer your question?
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CS: Vietnam 1948-1967 < v2.10.20 Available Now (Dec 03, 2025)
CS: Middle East 1948-1985 < v3.10.20 Available Now (Dec 03, 2025)
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Umbra_TSSI
Posts: 62
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Re: Modding 2D chit Unit graphics

Post by Umbra_TSSI »

I understand the direction the devs went in with 3D graphics in lieu of 2D on the chits. But even though the unit profiles are no longer there, why not still allow us to mod the "Icons.0dXX.bmp" files like with CSME as in allow us to create our own graphics for any unit of any country?
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Crossroads
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Re: Modding 2D chit Unit graphics

Post by Crossroads »

We did consider that, but decided it would be too confusing to have empty chits for 1.00 release, or even ones with a simple default profile. Something perhaps for later?
Visit us at: Campaign Series Legion
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CS: Vietnam 1948-1967 < v2.10.20 Available Now (Dec 03, 2025)
CS: Middle East 1948-1985 < v3.10.20 Available Now (Dec 03, 2025)
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