Reinforcement Cards

Decisive Campaigns: Ardennes Offensive is the fourth wargame in the Decisive Campaign series. Covering the battles in the Ardennes between December 1944 and January 1945, it brings to life Operational wargaming by lowering the scale to just above tactical level.

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Scarz
Posts: 385
Joined: Mon Dec 20, 2010 4:40 am
Location: Dallas Texas

Reinforcement Cards

Post by Scarz »

I have been pushing my Armee level (Ger) HQs forward, trying to keep them in decent range of their korps. But it occurs that there may be some game function with the reinforcement cards that I will be missing. The cards say sent to nearest HQ within range. Can these cards be outrun?

Thanks for any help here in advance.

Also, as a wish list item, it would be nice if the cards identified where the reinforcements will come in...I know the cards give a town name, but a "yellow" identifier on the map would be nice.

"When in doubt, lash out."
warnevada
Posts: 1466
Joined: Thu Feb 05, 2015 4:00 pm

Re: Reinforcement Cards

Post by warnevada »

I think you're referring to replacements. These are placed in the highest ranking HQ closest to the supply source. The AI then distributes them to the HQ's subordinate units. So to answer your question, no they can't be outrun.

Some scenarios get tricky when there is more than one HQ of the highest level, such as two corps HQs. Then the closest corps HQ gets all the replacements and the other corps gets none. To spread out the replacements the player has to shuttle a corps HQ closer to the supply source so it will get its share.
Scarz
Posts: 385
Joined: Mon Dec 20, 2010 4:40 am
Location: Dallas Texas

Re: Reinforcement Cards

Post by Scarz »

Thanks for the information. The range bit had me worried.
"When in doubt, lash out."
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