I need to disable the mouse click sound. How to mod the game sounds?

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Kaiji
Posts: 12
Joined: Mon Jun 24, 2019 4:15 pm

I need to disable the mouse click sound. How to mod the game sounds?

Post by Kaiji »

I find mouse click feedback sounds unnecessary and annoying in every game that has them and it's always the first thing I mod out. Although the music files are available to tinker with in DW2, all other audio files are locked away, which makes things complicated or perhaps impossible for sound modders.

Is there a way of accessing these files or editing .XML files to disable certain sounds?
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Clux
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Location: Mexico

Re: I need to disable the mouse click sound. How to mod the game sounds?

Post by Clux »

Have you tried removing the sound file from the game folder? otherwise you could edit the sound file and reduce its volume by 95%
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brucethemoose
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Joined: Fri Feb 18, 2022 6:14 pm

Re: I need to disable the mouse click sound. How to mod the game sounds?

Post by brucethemoose »

Clux wrote: Thu Mar 10, 2022 11:59 pm Have you tried removing the sound file from the game folder? otherwise you could edit the sound file and reduce its volume by 95%
They are not stored as loose files in the game folder. I suspect they are somewhere in the obfuscated(?) "db" folder.

The clicking sound code may be somewhere in the engine files, but I'm not sure where. Terms like "mouse" or "click" turn up too many results to sort through.
Kaiji
Posts: 12
Joined: Mon Jun 24, 2019 4:15 pm

Re: I need to disable the mouse click sound. How to mod the game sounds?

Post by Kaiji »

I just had a look through the modding introduction thread, and although it says sound modding is possible it doesn't seem clear how it's done.
Clux wrote: Thu Mar 10, 2022 11:59 pm Have you tried removing the sound file from the game folder? otherwise you could edit the sound file and reduce its volume by 95%
I would just replace it with a silent sound file if the option was available. Hopefully there's a solution to this as I won't be able to stick with the game if my options are either to put up with the annoying mouse click sound or mute all audio including music entirely.

A "UI sounds" volume slider would be ideal, but in the interim I'd really like to know how to disable the mouse click sound. Hoping a dev can chime in with the solution. :)
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Testmann
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Joined: Thu Jun 20, 2013 4:38 pm

Re: I need to disable the mouse click sound. How to mod the game sounds?

Post by Testmann »

Same problem, hope we find a solution.
Kaiji
Posts: 12
Joined: Mon Jun 24, 2019 4:15 pm

Re: I need to disable the mouse click sound. How to mod the game sounds?

Post by Kaiji »

One year later and we still can't disable the mouse click sound?

I get that you guys have had your hands full after rushing the launch, but wow................................................................ :?

Guess I'll wait another year.
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frankycl
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Joined: Mon Mar 01, 2021 5:16 pm

Re: I need to disable the mouse click sound. How to mod the game sounds?

Post by frankycl »

Kaiji wrote: Fri Mar 24, 2023 5:55 pm One year later and we still can't disable the mouse click sound?

I get that you guys have had your hands full after rushing the launch, but wow................................................................ :?

Guess I'll wait another year.
Maybe you can also do this by just deleting the regarded file(s) in the db-archives in the data-folder. ;)

There already exists a comand-line option (and a little program) that you could use to open/access these files (I already tried it once, too), but sadly I don't know/haven't found a way to store edited files in those archives again (but maybe you or others will ? ;) ) - However it was long a ago when I tried this, so I don't know if it's working with the newer files, too... :roll:

But anyway, if you didn't know this already, here are some links:

- Download: https://github.com/DW2MC/DistantWorlds2 ... tag/v1.1.1
- CODE: https://www.reddit.com/r/DistantWorlds/ ... _released/
- Instructions: https://github.com/DW2MC/DistantWorlds2 ... Program.cs

(I think this was from "Q" (on Steam, or "TylerN" here), who now is part of the DEV-team, too :idea: )
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