Where to post suggestions? Appeasing pirates is far too easy...

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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Arcurus
Posts: 28
Joined: Tue Oct 19, 2021 8:36 am

Where to post suggestions? Appeasing pirates is far too easy...

Post by Arcurus »

Hi thx for DW2!
Where can we post suggestions?

Making peace with pirates currently is far too easy:
No matter how bad your initial contact is, or how hostile the race is in few years you give them simply a secret location worth 70K and they love you and make an non aggression pact. Since this works for all pirates and since non aggression pacts cost nothing you can make peace with all pirates without any cost at all. They even dont seem to be bothered that you have zero fleet to protect yourself from them.

Same is with other races, there the same secret location is worth 500K!!!

Also the trading interface could be made much more easy by providing a way to ask what they want for it and if you dont have enough credits to say how many credits you need to make this trade come true...

The initial contact impact seems also to not matter much at all (if they dont declare war at you at once).

Here some suggestion:
- Allow to make non aggression pacts only if you are powerful enough to defend yourself against the pirates.
- Allow only to trade secret locations if they are meaningful close and reduce the cost of them.
- Make the impact of first contact much longer, but give a chance to first research contact protocols for this race that will increase your chance of a good outcome. Alternatively allow to pay a lot of money at first contact.
- Apply the Mali of Alien races that you have not the diplo tech for also to pirates.
- Allow to make a protection agreement with hostile pirate races only if they have made significant loses against you.

Have fun,
Martin
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WingedIncubus
Posts: 566
Joined: Wed Oct 03, 2007 2:17 am

Re: Where to post suggestions? Appeasing pirates is far too easy...

Post by WingedIncubus »

Maybe also the pirates could periodically start increasing its protection fee as time passes, or the stronger it gets? It IS extortion, after all.
Arcurus
Posts: 28
Joined: Tue Oct 19, 2021 8:36 am

Re: Where to post suggestions? Appeasing pirates is far too easy...

Post by Arcurus »

WingedIncubus wrote: Fri Mar 11, 2022 3:01 pm Maybe also the pirates could periodically start increasing its protection fee as time passes, or the stronger it gets? It IS extortion, after all.
+1
... but wait, you pay them something? Why? When you can make an non aggression pact?

The protection payment high should depend on how much income you have, how friendly the pirate race is towards your race and the more you destroyed from pirates vs pirates destroyed from you.

Currently pirate protection looks quite broken...
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