Cloaking or Stealth Technology

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MadMaxBot
Posts: 1
Joined: Thu Mar 10, 2022 12:45 pm

Cloaking or Stealth Technology

Post by MadMaxBot »

What if there was a type of stratagem card or some tech that would require more recon points to locate units. Would create many more ambush opportunities. Units with this tech would could sneak around the map relatively unnoticed. Cloaking, Invisibility, Advanced camouflage ability etc. Hide from aerial bombing. A counter balance to Advanced sensors.
Don_Kiyote
Posts: 320
Joined: Tue Oct 26, 2021 1:37 am
Location: Trans-Cascadia

Re: Cloaking or Stealth Technology

Post by Don_Kiyote »

Theres a 'Chameleon" ability, or Unit Feat, which confers "up to 30 hide points per level", I believe. But the Feat is limited to native units.

Im playing with one now, actually. Stealth works okay, but the unit can never go entirely undetected, because the hex it is on will always be owned by the regime of the unit occupying it, so the AI recognises your incursion. It has to hunt for you, though. Having hide points was working up to a point, but the Native stealth unit I sent way back behind my lines was eventually flushed out and destroyed.

It would be nice to have for Regulars too.

Together with a logistics solution, you would have Chindits wow
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