New War in the East 2 1.02.21 Official Update!

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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Roby7979
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New War in the East 2 1.02.21 Official Update!

Post by Roby7979 »

New War in the East 2 1.02.21 Official Update!

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Since the original release and the recent Steam release, 2by3 Games and Matrix Games have been working hard on improving Gary Grigsby’s War in the East 2. As part of that ongoing effort, we are pleased to release a major new v1.02.21 official update for Gary Grigsby’s War in the East 2, including many fixes and improvements detailed below. We recommend all customers update to this new official version, either via Steam or by download from the Matrix Games site.

Here are the highlights. A detailed change list since the last 1.02.13 official update follows below:

-Major improvements to air combat resolution, ground attack and ground support resolution and losses to operations and flak during the air phase
- Improvements to reduce the Theater Box drain on trained pilot replacements
- Improvements to the handling of supply isolation, especially involving ports
- Improved AI in many areas
- Resolution of several crash bugs, including a potentially serious one involving AI Air Assist
- Reduced Leader losses for displaced/relocated HQs
- Many updates to equipment data, OOB and scenarios
- Updated Living Manual


Change History:
V1.02.21 – 20th February 2022
The baseline chance a displaced/relocated HQ will lose a leader was changed, from 15% (50% if isolated), as follows:
June 1941 – 5% (10% if isolated)
July 1941 – 10% (15% if isolated)
All other dates – 15% (30% if isolated)
Note: in-game loss percentages, on average, appear to be slightly higher than these baseline values.
No more than one leader may be killed, per player turn within any given HQ, due to HQ displacement/relocation.
HQs that have lost a leader due to displacement/relocation may suffer an additional MP reduction at the start of their next logistics phase.
Added Living Manual v1.10.pdf file in the \Manuals folder. This is up to date with changes through game version 1.02.21.

Data and Scenario Changes
OB file – Removed recently added Reduced Rifle Division Shtat OBs from showing up on build menu (they are not intended to be buildable in-game)
Changes in ac file (update include one corrected aircraft symbol file):
0004 Bf 109E-4/B - changed to TacBomber, upgrades to Bf 109E-7/U1, ends 9/41, air profile change to GE Light Bomber
0013 Bf 109G-4/R3 - camera changes
0016 Bf 109G-8 - camera changes
0019 Bf 110C-5 - upgrade changed to Ju 88D-1
0021 Bf 110E-1/U1 - extended to 2/42, added small import from Bf 110E-2
0090 Fw 190A-3/U4 - ends 1/43, upgrade changed to Bf 109G-4/R3
0247 Bf 109G-8(HU) - camera changes
0440 Bf 109E-7/U1 - moved forward to 9/41, imports doubled to 200
0442 Bf 109G-6/R2 - camera changes
0445 Bf 110E-3 - air profile changed to GE Tac Recon, change camera options
0446 Bf 110G-3 - air profile changed to GE Tac Recon, change camera options, remove upgrade
0453 Bf 109G-2/R2 - camera changes
0454 Bf 109F-4/R3 - camera changes
0458 Ju 88S - bombload raised to 3000kg, some weapon set changes
several German bombers now use LMB mine instead of LMA as naval loadout

v01.02.20 – 12th February 2022
Bug Fixes and AI Improvements

Many ferry hexes are showing as Soviet controlled when they should not. Fixed.
Air transport mission op losses were lower than other air mission op losses. Fixed. A part of the normal op loss formula was missing for air transports. With this fix, you will see much higher transport op losses (still low in daytime good weather missions). Op losses in bad weather will be noticeable. Op losses at night will be bad. Op losses at night in bad weather will be horrible (don’t do it).
Units ordered by the player to move from a TB (including reserve) to the map during a campaign game have their vehicles zeroed out. Fixed.
Changing red color value for Set Formation Color does not work when using in-game scaling over 100%. Fixed.
AI – Improved AI to reduce chance the AI will launch a very weak/bad hasty attack.

Data and Scenario Changes
Gtype file – Changes in air group profiles:
FI Fighter changed from 36-12-4 to 40-10-3 (some units had 4 operating flights of ~10 each)
FI Bomber changed from 36-12-4 to 18-6-3 (some units had three operating flights of ~6 each)
FI Recon changed from 36-12-4 to 18-6-3 (some units had three operating flights of ~6 each)
CityOwner file – Added city capture dates for some cities in the Balkans.
OB file – Minor additions/adjustments to OBs, primarily for expansion scenarios.
Device and ground files - Fixed the 20mm vz.36 and added a Bulgarian Air Support element (1596).
Photos for ground elements 0242 and 1596.
Leader file - raised the values of some Italian leaders (including Messe)
Multiple map data files with changes in Finland for future scenarios. Also relocated maptext for Kiorstovo.

v01.02.19 – 31st January 2022
Bug Fixes and AI Improvements

Defensive ground support often totally misses the target. Fixed.
Fixed several corner cases where isolation was being applied to hexes where it shouldn’t due to ports having a connection with in supply ports (in the southern Caucasus and the Baltic Islands).
Pressing F12 during a ground combat will freeze the game. Fixed.
Made adjustments to the drop down engine code in an attempt to reduce the chance of rare/random game crashes caused by use of drop downs.
Game crashes when viewing air units in the TBs. Fixed.
Intercepts of air transport missions deep behind enemy lines are happening again. Fixed.
AI Air Assist - Puts Ostsee aircraft into JG77 when FKIV is set to naval ops. Fixed.
AI – German AI withdraws from Leningrad area prematurely and also doesn’t defend its flanks near Leningrad in C41. Fixed.
AI – Minor improvements to AI in small scenarios.

Data and Scenario Changes
OB file – Minor additions and changes primarily for future expansion scenarios.
Leader file – Changes to Soviet Allied leaders.
Photos – New photos for Soviet Allied leaders.
Campaign 1941 and C41 Early End :
I./1st Hun. Ftr Grp - remove disband
fixed name of LXXXXIX Corps
fixed setup of Wismar/Elbing airbases
fixed setup of LW Kdo East/Luftflotte 6

v01.02.15 – 15th January 2022
Bug Fixes and AI Improvements

Areas that should be in supply via ports are showing as isolated (Baltic Islands, cut off ports like Odessa – new bug created in 1.02.14). Fixed.
Leaders in HQs forcibly displaced were not being killed as often as they should (15% non-isolated/50% isolated). Fixed.
AI - Axis AI freezes at 33% of movement phase. Fixed.
AI – Improved Axis Attacking AI so it should not leave large gaps in its lines at the end of its turn.

v01.02.14 – 10th January 2022
New Features and Rule Changes

Several additional changes to flak. Flak during the air execution phase had inadvertently been increased in a recent update. This change was removed. The chance for flak hits was also reduced across the board in all phases.
Increased the chance of intercept of air transport missions. You should now see air transport missions close to the front line and especially over enemy territory being intercepted. Given this change, along with the air transport fix noted below once again allowing escorts, be careful with flying unescorted transports near the front line. Intercepts well be limited far into enemy territory.
Theater boxes (including the reserve) are now limited during the logistics phase in that they will never use more than 2/3 of the trained pilots that begin the replacement phase in the pool. 1/3 of the trained pilots are reserved for air units on the map, which receive their replacements after the theater boxes.
Added details about non-afv fire in the combat report at high combat message levels (6 and 7).

Bug Fixes and AI Improvements
Note regarding the Losses screen: The ‘Current Turn’ column losses by reason (A2A/flak/ground/operational) are often incorrect. Several reasons for this were fixed in this update, but there are still cases where these losses will be incorrect, too high or too low. The Total column losses are correct, as are the losses by aircraft type, and the losses on the left side of the screen losses by aircraft model. We will continue to try to improve the losses by reason (and the total that appears in the Current Turn column), but for now, you have to use the losses by aircraft type to get an accurate view of current turn losses.
Destroyed units that rebuild are arriving in the reserve set to 100 Max TOE. They should arrive set to 0. Fixed. Note, players will have to consciously increase the unit’s Max TOE for it to receive replacements.
Not able to assign escorts to air transport missions. Fixed.
Access to Inland Port is not preventing area from being isolated. Fixed.
Axis Allied nationalities are not importing captured equipment. Fixed.
Interdiction caused by Ground Attack/Interdiction is much higher than by Ground Attack/Unit missions that switch to interdiction. Fixed.
Entrained static units come out of static mode automatically at no AP charge. Fixed.
When air groups is sent to TB/Reserve aircraft loss is not recorded when damaged plane is destroyed. Fixed.
Game crashes during AI Air Assist in the air planning phase. Fixed.
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Joel Billings
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Re: New War in the East 2 1.02.21 Official Update!

Post by Joel Billings »

Note to players re the 1.02.21 version:

There is a known bug where freight shipments by sea are not going to Kherson. This is a problem in the path routine that appears to have been unmasked by other needed changes. It appears to only impact Kherson. Until we get a fix out for this, players are advised to rout freight to Nikolaev instead. We are currently testing a fix for this, as well as adjustments to AFV combat and high intensity combat (combat in heavy urban, urban, and port hexes). We are working toward releasing a version with these changes next week.
All understanding comes after the fact.
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Re: New War in the East 2 1.02.21 Official Update!

Post by tm1 »

Joel Billings wrote: Wed Mar 09, 2022 5:03 pm Note to players re the 1.02.21 version:

There is a known bug where freight shipments by sea are not going to Kherson. This is a problem in the path routine that appears to have been unmasked by other needed changes. It appears to only impact Kherson. Until we get a fix out for this, players are advised to rout freight to Nikolaev instead. We are currently testing a fix for this, as well as adjustments to AFV combat and high intensity combat (combat in heavy urban, urban, and port hexes). We are working toward releasing a version with these changes next week.
I can see a Beta patch on my download page but cant see a Official Patch there for 1.02.21 ?
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Re: New War in the East 2 1.02.21 Official Update!

Post by Thogode »

tm1 wrote: Wed Mar 09, 2022 7:27 pm
Joel Billings wrote: Wed Mar 09, 2022 5:03 pm Note to players re the 1.02.21 version:

There is a known bug where freight shipments by sea are not going to Kherson. This is a problem in the path routine that appears to have been unmasked by other needed changes. It appears to only impact Kherson. Until we get a fix out for this, players are advised to rout freight to Nikolaev instead. We are currently testing a fix for this, as well as adjustments to AFV combat and high intensity combat (combat in heavy urban, urban, and port hexes). We are working toward releasing a version with these changes next week.
I can see a Beta patch on my download page but cant see a Official Patch there for 1.02.21 ?
Same to me. No patch 1.02.21 on the download page.
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Re: New War in the East 2 1.02.21 Official Update!

Post by Joel Billings »

I've alerted Matrix that the update doesn't appear to be available and heard back that they will try to sort it out and make it available tomorrow. It was slated to go out today, but apparently something got missed. Sorry for the inconvenience.
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Re: New War in the East 2 1.02.21 Official Update!

Post by WingedIncubus »

Same on my Steam version. When I retract the beta version it's still 1.02.13.
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Re: New War in the East 2 1.02.21 Official Update!

Post by HybridSpyda »

Hi everyone,

The download link is now available in all the usual places (My Page, Store Page etc).
However, for those that want it here is a direct link.

Happy Gaming!
Matthew Ravenwood

QA & Operations Manager

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Arthurius
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Re: New War in the East 2 1.02.21 Official Update!

Post by Arthurius »

Many german fighters from BF-109 and FW-190 family have inactive loadouts (drop tanks, additional guns, additional rockets). Many of this loadouts have starting date: 1946-01 or end date: 1941-06
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Re: New War in the East 2 1.02.21 Official Update!

Post by Denniss »

those are inactivated for this east front game. they were used in the west or italy but not in the east
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Re: New War in the East 2 1.02.21 Official Update!

Post by Stamb »

While we are talking about loadouts. It is planned that Axis fighters can use fuel drop tanks even later in the war? I mean if you set load out to a fuel tanks and never change them - they will stay in that fighters group as long as you wish. (until you change/upgrade planes)
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Re: New War in the East 2 1.02.21 Official Update!

Post by Denniss »

They should not be usable after their expiration date. AFAIR this is or was on the buglist
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Re: New War in the East 2 1.02.21 Official Update!

Post by kz9292 »

Roby7979 wrote: Wed Mar 09, 2022 2:59 pm AI - Axis AI freezes at 33% of movement phase. Fixed
Can anyone tell what has been causing this problem?
Every time I try to play the modified scenario I still encounter this error and I would like to know what I am doing wrong.
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Re: New War in the East 2 1.02.21 Official Update!

Post by Dereck »

I'm trying to find this download. I don't see it on MyPage and when I tried using the direct link I got a page error.
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Re: New War in the East 2 1.02.21 Official Update!

Post by Denniss »

more than 3 years old so long removed
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