Tech farming with spies vs. pirates is very easy on prewarp

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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WiZz
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Tech farming with spies vs. pirates is very easy on prewarp

Post by WiZz »

As title says.

I've noticed that by default your spies don't do espionage missions vs. pirates. But if you assign them manually it's extremely effective. You can get A LOT of techs in the beginning. It's crucial if you began on prewarp setting.

P. S. Game version 1.0.2.0
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Tanaka
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Re: Tech farming with spies vs. pirates is very easy on prewarp

Post by Tanaka »

WiZz wrote: Thu Mar 17, 2022 8:11 pm As title says.

I've noticed that by default your spies don't do espionage missions vs. pirates. But if you assign them manually it's extremely effective. You can get A LOT of techs in the beginning. It's crucial if you began on prewarp setting.

P. S. Game version 1.0.2.0
Yes it was the same way in DWU. I hope this is fixed. DW does a great job of giving you options to slow down the game pace but spies ruin that...
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Jim D Burns
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Re: Tech farming with spies vs. pirates is very easy on prewarp

Post by Jim D Burns »

Tanaka wrote: Thu Mar 17, 2022 8:28 pm I hope this is fixed.
Agreed, it wouldn't be so bad if the automatic AI did it, but since it doesn't it gives the player a huge boost up on the other AI players. I don't do it just to keep the game on an even playing field for the AI's, but I would love the early game help, so I hope it gets addressed one way or the other.
WiZz
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Re: Tech farming with spies vs. pirates is very easy on prewarp

Post by WiZz »

Actually even automatic spies do this if you change some policies. Game mistakenly thinks that 90% chance is low.
baldamundo
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Re: Tech farming with spies vs. pirates is very easy on prewarp

Post by baldamundo »

WiZz wrote: Thu Mar 17, 2022 8:11 pm As title says.

I've noticed that by default your spies don't do espionage missions vs. pirates. But if you assign them manually it's extremely effective. You can get A LOT of techs in the beginning. It's crucial if you began on prewarp setting.

P. S. Game version 1.0.2.0
Not been my experience at all - success chance against pirates is always super low for Steal Research for me. Which is still sometimes worthwhile, but ransoming a captured spy costs $30k.
WiZz
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Re: Tech farming with spies vs. pirates is very easy on prewarp

Post by WiZz »

In latest version it seems that espionage vs. pirates was nerfed. I haven't seen chances higher than 64% on 1.0.2.1.
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