Research Bonus Question

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

Moderator: MOD_DW2

Post Reply
User avatar
deMangler
Posts: 379
Joined: Sat Jul 13, 2013 9:37 am

Research Bonus Question

Post by deMangler »

I am a little confused about research bonuses.
For example - I get that the industrial research bonus helps with:
Colonization
Cargo Bays
Crew Systems
Docking Bays
Mining Engines
Passenger Compartments
Fuel Cells
Troop Compartments Mining
Terraforming

From the manual. This is kind of clear as there is not an industrial category in the research tree.

However the Construction bonus applies to:
Construction Yard
Starfighter Bay
Remove Fuel Transfer
Starfighter Base
Shipyard
From the manual.

But in the research tree the Construction category includes things like frigates and so forth.

It is possible that my confusion simply arises from the fact that there is a naming duplication in the tree and in the bonus and they don't always overlap.

Is there any tooltip place or in-game way of telling which bonus applies to which research?
User avatar
deMangler
Posts: 379
Joined: Sat Jul 13, 2013 9:37 am

Re: Research Bonus Question

Post by deMangler »

Brilliant post. :)
Also excellent editor research explanation. :geek:
Post Reply

Return to “Distant Worlds 2”