I am doing these things.Erik Rutins wrote: Wed Mar 23, 2022 1:20 amPlease see my second post above. There are tools for dealing with this and killing your own population is not at all a good idea. If you don't want to use them that's your choice but please don't blame the game for that.Dampfnudel wrote: Tue Mar 22, 2022 9:16 pm I had this with 50% extra corruption reduction and 100+ development.
The AI suffers a lot from this as well. Their capital planets are capping at 100% and the AI is fooled and does not attempt to kill its own population, making it weaker than it should be.
It is a bad game design, that the 100% pop planet earns less than the 50% pop planet if we can not control until what point the population should grow. And as "growth investment" is global, we will invest money into earning less money.
100% pop should earn marginally more than 50% pops if we do have not enough development/other stuff, but it should not earn less.
- Improve your Suitability
- Improve your Development
- Reduce your Corruption
- Improve your Happiness
... and you'll find those very large worlds can do well.
I boosted development from 30 to 100+ with alone ~70 from luxury ressources.
I stacked anti corruption to 50% empire wide.
I build admin buildings.
I build a starport with recreation, medical and commerce.
I colonized the best available planet I have found.
Still: after 50% pop profit goes down into the negative.
I play on epic tech, suitability techs and higher levels admin is decades in the future. Gerax hyperdrive is the current tech level in my universe. So maybe not all luxury ressources find their way.
Meanwhile the AI has negative income on all their capped planets including their capital. I wonder how they finance themself.



