Thineboot wrote: Fri Mar 25, 2022 1:18 pm
Cyclopsslayerr wrote: Wed Mar 23, 2022 1:58 am
Are planetary facilities functioning?
I tried some but not all the planetary defense bases, none of the guns seemed to work, while Fighters seem to work too well.

The Shield maybe only shows under attack.
The Military Academy, colony defense bonus displays as stated. The targeting and countermeasures don't apply or if they do it isn't displayed.
Planetary Governance buildings seem to have no effects at all, maybe because the displayed range is zero (0). I haven't built a Galactic Governance to check that.
What are the requirements to build a Military Academy other than researching Officer Training? I've even build the four Troops buildings up to Planetary Defense Center. Scrapping Science Academy doesn't change anything - just in case only one Academy could be built at a single planet. Are other buildings preventing it from being available I'm not aware of?
It is becoming apparent to me that NO bonuses stack.
Command Center +10% ECM/ECCM (Component) + Officer Training +10% ECM/ECCM = +10%
Planetary Admin facilities operate in an odd fashion, it seems that the +Development + the +Happiness + Corruption reduction all combine to allow a higher tax rate and to maintain the corruption. Rough numbers from my last playthrough-
Corruption stayed at 40% on my homeworld most of the game advancing from Planetary Administration District to the Metropolis
Income: 580k > 640K
Corruption: 44.3% > 44.2%
Tax Rate: 59% > 65%
Sorry, I failed to track the Happiness and Development.
It seems to me that while I was looking to build the Admin buildings to reduce corruption, the game design seems geared to just allow you to live with the corruption.
Going to a Planetary Administration Megalopolis dropped corruption across my empire by about 3% per world.
So, the Facilties are functioning just in obfuscated fashions.