Having a difficult time with my China playthrough.

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Polyknikes
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Joined: Sun Mar 27, 2022 11:06 am

Having a difficult time with my China playthrough.

Post by Polyknikes »

https://imgur.com/a/U0DTynp

I'm a bit frustrated with my current game. I am at Pakhoi with 2 heavy artillery, 3 tanks, and another army and I have Pakhoi pretty cut off from the rest of Japan. It's just a damn Japanese Corp on the town. I even have a bomber that is bombing the heck out of it. The Japanese corp has 1% morale and 5 supply. I'm hitting it with artillery and tanks every single turn. But for 10 turns straight, it just keeps reinforcing even though it has 1-2% morale...My artillery does no damage, my tanks only do 2 dmg per tank, and the bomber just does 1 damage.

How do I wipe this unit off the face of the earth? Teach me your ways. I feel like I am not playing this game correctly because I really don't think it should be this difficult to destroy a single unit. I am throwing everything I can at it and it just won't die. Otherwise, I am having a blast! can't wait for more updates!

Is there a mod or a change I can make in the editor that makes units surrender once their morale is less than a certain percentage? I feel like this unit should be broken by now.

Thank you kindly!
Last edited by Polyknikes on Wed Mar 30, 2022 2:13 am, edited 2 times in total.
Chernobyl
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Re: Having a difficult time with my China playthrough.

Post by Chernobyl »

That all sounds like overkill to destroy one corps. But besides that, are you keeping at least two units next to the town? If you do then the town's supply will reduce by 1 per turn. Is it getting supply from a HQ on Hainan? If so then maybe bomb and damage the HQ. Also note morale doesn't actually do anything directly. It's readiness that matters. Morale only affects readiness and the rate at which readiness recovers.
Polyknikes
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Re: Having a difficult time with my China playthrough.

Post by Polyknikes »

Chernobyl wrote: Tue Mar 29, 2022 7:54 pm That all sounds like overkill to destroy one corps. But besides that, are you keeping at least two units next to the town? If you do then the town's supply will reduce by 1 per turn. Is it getting supply from a HQ on Hainan? If so then maybe bomb and damage the HQ. Also note morale doesn't actually do anything directly. It's readiness that matters. Morale only affects readiness and the rate at which readiness recovers.
wow. this is very insightful to me. yes! I have 2 units next to the town! there's no HQ nearby but I think they are getting supplied from Hainan. bomb hainan? hmm I will try this!
Polyknikes
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Re: Having a difficult time with my China playthrough.

Post by Polyknikes »

https://imgur.com/a/U0DTynp

this is the current situation. It's been like this for over 10 turns. What am I missing? I really like this game but I feel like I am missing some of the mechanics. Is there a more efficient approach to taking this city and destroying this corps?
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BillRunacre
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Re: Having a difficult time with my China playthrough.

Post by BillRunacre »

You should be able to attack it with more than 2 ground units per turn, as after bombarding it with artillery, your tanks can attack and then you can use the swap feature to swap them for another unit in each location (see Hotkeys in the Manual or from one of the buttons at the top right of the screen while playing).

It would also help if you had more HQs in this area, as that would not only improve your supply but also provide command bonuses to more units.

At the moment, 1 HQ can only be directly increasing the combat effectiveness of a small number of your units. As it might be a while before you can obtain more HQs, try right clicking on the HQ, setting it to Manual, and then assign directly the units you wish to be commanded by it. You can also find an explanation in the Manual, try searching for Auto-Assist is probably the quickest way to find it.

It's also possible that the HQ will give greater supply to your troops in this area if it is in Nanning. I cannot guarantee that as the screenshot doesn't show resource strengths, but it may be the case.
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Bavre
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Re: Having a difficult time with my China playthrough.

Post by Bavre »

Also what is the readiness of your units? It is what determines their actual stats, e.g. base atk 6 and readiness 50% => actual atk 3. In this type of terrain (mountains, hills, urban) tanks perform rather poorly in general. If you right click on any terrain hex and select properties you will see a list of defensive bonuses. Those are the bonuses a unit gets based on the type of the unit attacking it, e. g. a corps on a mountain gets +4 def if it's attacked by a tank.
Polyknikes
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Re: Having a difficult time with my China playthrough.

Post by Polyknikes »

Bavre wrote: Wed Mar 30, 2022 10:48 am Also what is the readiness of your units? It is what determines their actual stats, e.g. base atk 6 and readiness 50% => actual atk 3. In this type of terrain (mountains, hills, urban) tanks perform rather poorly in general. If you right click on any terrain hex and select properties you will see a list of defensive bonuses. Those are the bonuses a unit gets based on the type of the unit attacking it, e. g. a corps on a mountain gets +4 def if it's attacked by a tank.
Thank you general. my men will be happy to hear that I shall now take this into account :lol:
James Taylor
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Re: Having a difficult time with my China playthrough.

Post by James Taylor »

Its the port! Pakhoi port is providing 5 supply to the corps you're trying to destroy.

Take the port supply down to 0 and the corps will be a cakewalk to take out.

Do you have strategic bombers from the USA? Use them or the Chinese mediums, TACs also.

If you can get your artillery within 2 hexes, they'll do the job too.
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Polyknikes
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Re: Having a difficult time with my China playthrough.

Post by Polyknikes »

James Taylor wrote: Thu Mar 31, 2022 1:31 am Its the port! Pakhoi port is providing 5 supply to the corps you're trying to destroy.

Take the port supply down to 0 and the corps will be a cakewalk to take out.

Do you have strategic bombers from the USA? Use them or the Chinese mediums, TACs also.

If you can get your artillery within 2 hexes, they'll do the job too.
Thank you very much!!!!
Chernobyl
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Re: Having a difficult time with my China playthrough.

Post by Chernobyl »

Based off your pic it looks like your tanks don't have any upgrades. That's a major factor.
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