Refitting Axis IDs - AT guns never fully recover

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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jasonbroomer
Posts: 726
Joined: Mon Jan 10, 2022 5:55 am

Refitting Axis IDs - AT guns never fully recover

Post by jasonbroomer »

Axis infantry seems to be fairly easy to refit in the field. However, the 50 mm (IIRC) AT guns never seem to get their TOEs lifted above 50% in ‘41/42 whereas all the other TOEs get lifted to 100%. I have something like 520 50mm AT guns available in my NSS.

Is this WAD?

Is it significant?
DarkHorse2
Posts: 1070
Joined: Fri Feb 04, 2022 12:08 pm

Re: Refitting Axis IDs - AT guns never fully recover

Post by DarkHorse2 »

hmmm...

This is the 50mm Pak38 AT Gun?

What TOE are you referring to? How many AT Guns?

I have the "41 1st & 2nd Wave Infantry Div" TOE in front of me and see that it only gets 6 of the 50mm AT Guns. However, that may drastically increase in the later TOEs.

Have you tried placing the unit at a NSS?

What about Axis Reserve?

Same results?

Is it significant? At the least, it could be somewhat annoying.

If we are only talking about missing 3 out of 6 guns, it is probably nothing to worry over.

But if we are looking at missing 30-50 AT guns across all your Infantry Divisions, that would be entirely different.

Regarding "Refitting in the Field ..."
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Keep in mind that the logistical bandwidth is finite. WiTE2 has to make an internal decision, based on some kind of priority matrix, rather to deliver supplies or replacements. I suspect it is influenced by the amount missing from the unit.

So, "Refitting in the Field" may only fill certain slots to max capacity if unit is sitting on a Level 4 Depot, NSS or in Axis Reserve.

I would see if you have better luck moving the unit to a Level 4 Depot, NSS or place in Axis Reserve.
jasonbroomer
Posts: 726
Joined: Mon Jan 10, 2022 5:55 am

Re: Refitting Axis IDs - AT guns never fully recover

Post by jasonbroomer »

Seems to be an issue with Axis infantry AT rifles in the GC. In the TOE table the line is split equally into 2, as if there were two different lines of equipment, but both are identical kit - the standard German AT rifle. The top line gets filled in the refit, the second line doesn’t, hence each division gets 90elements rather than the full complement of 180.

Weird, this didn’t happen in my other GC against the AI. Not a major issue but I’ll raise it as a bug in case it is indicative of an underlying issue.
Denniss
Posts: 9315
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

Re: Refitting Axis IDs - AT guns never fully recover

Post by Denniss »

screenshots please
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
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jasonbroomer
Posts: 726
Joined: Mon Jan 10, 2022 5:55 am

Re: Refitting Axis IDs - AT guns never fully recover

Post by jasonbroomer »

I'll raise this in tech support though others don't seem to have a similar problem and the effect is trivial
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Denniss
Posts: 9315
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

Re: Refitting Axis IDs - AT guns never fully recover

Post by Denniss »

Oh, that's indeed an OB error, having two slots of 90 AT-rifles in OB 272. Either an element ID was mixed up or that's indeed a duplicate.
Game engine seem to merge these two slots into one thus you can't get 100% ATRs filled-up
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
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