Difference in Build Limit

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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HOTEC
Posts: 828
Joined: Sat Nov 23, 2013 3:34 am

Difference in Build Limit

Post by HOTEC »

What is the difference of Build Limit of -1 and 0? Should production be limited or unlimited. -1 confuses me. Example attached.
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Build_Limit_01.jpg
Build_Limit_01.jpg (284.7 KiB) Viewed 439 times
Denniss
Posts: 9315
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

Re: Difference in Build Limit

Post by Denniss »

-1 is production disabled, 0 is no limit for armament-based production
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HOTEC
Posts: 828
Joined: Sat Nov 23, 2013 3:34 am

Re: Difference in Build Limit

Post by HOTEC »

Thanks.
DarkHorse2
Posts: 1070
Joined: Fri Feb 04, 2022 12:08 pm

Re: Difference in Build Limit

Post by DarkHorse2 »

I am really confused as to why the Panzer Recon Section (42/43) elements are disabled.

Those elements are used in at least the:
* OB Slot 2277, 42b Tier 1 Panzer Division chain;
* OB Slot 2284, 42b Tier 2 Panzer Division chain;
* OB Slot 2291, 42b Tier 3 Panzer Division chain;

So, does a -1 mean they cannot actually be built?

hmmm.....
WiTE2_42b_Tier2_PzDiv.JPG
WiTE2_42b_Tier2_PzDiv.JPG (68.33 KiB) Viewed 369 times
WiTE2_Panzer_Recon_Section_42.JPG
WiTE2_Panzer_Recon_Section_42.JPG (54.28 KiB) Viewed 369 times
DarkHorse2
Posts: 1070
Joined: Fri Feb 04, 2022 12:08 pm

Re: Difference in Build Limit

Post by DarkHorse2 »

They also show up in the Factory Navigation Panel.

Why have them if they can never be built?
WiTE2_FactoryNavPanel.JPG
WiTE2_FactoryNavPanel.JPG (96.75 KiB) Viewed 366 times
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