Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Moderator: Shannon V. OKeets
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
May/Jun '43
Impulse #7 (Axis)
No further action in the East Med. (Allies 9, Axis 6)
Impulse #7 (Axis)
No further action in the East Med. (Allies 9, Axis 6)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
mpulse #7 (Axis)
No strategic bombing. No Ground Strikes.
Rail Movement:
Germany;
PARA (Genoa) -> Trapani, Sicily
Land Movement:
Japan:
MAR (101,150) -> Manila
Minor shuffeling along the China-Manchurian border and 5th Mot Div goes out in the GOBI desert.
Germany
Very minor shuffeling at the central and south USSR front.
No strategic bombing. No Ground Strikes.
Rail Movement:
Germany;
PARA (Genoa) -> Trapani, Sicily
Land Movement:
Japan:
MAR (101,150) -> Manila
Minor shuffeling along the China-Manchurian border and 5th Mot Div goes out in the GOBI desert.
Germany
Very minor shuffeling at the central and south USSR front.
Last edited by peskpesk on Fri May 06, 2022 12:10 pm, edited 2 times in total.
"'Malta - The Thorn in Rommel's Side"
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Air Transport:
Italy:
MTN (Palermo) - FTR2 escort from 73,37 - FTR2 -> Tunis
FR Intercept with FTR2?
Italy:
MTN (Palermo) - FTR2 escort from 73,37 - FTR2 -> Tunis
FR Intercept with FTR2?
"'Malta - The Thorn in Rommel's Side"
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Yes please, intercept and target ATR. Land back to same hex.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
A2A combat is over with no big results.
"'Malta - The Thorn in Rommel's Side"
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Debark
Italy:
MIL -> Homs, Libya
Air Rebase:
Italy:
FTR2 (Nice) -> 73,37, Sicily
FTR2 (55,28 NW France) -> 57,24, W France
Germany:
NAV3 (Cagliari) -> 74,39, Sicily
FTR3 (61,27 - S. France) -> Cagliari
FTR2 (61,28 - S. France) -> Nice
ATR3 (Nice) -> Trapani, Sicily
FTR2 Bucharest->57,56
Japan:
FTR2 (Truk) -> Kyoto
ATR Tienstin->69,144 (NE Paoting)
No reorganization.
EOT 10 (less than 2)
New weather is fine all over!
Italy:
MIL -> Homs, Libya
Air Rebase:
Italy:
FTR2 (Nice) -> 73,37, Sicily
FTR2 (55,28 NW France) -> 57,24, W France
Germany:
NAV3 (Cagliari) -> 74,39, Sicily
FTR3 (61,27 - S. France) -> Cagliari
FTR2 (61,28 - S. France) -> Nice
ATR3 (Nice) -> Trapani, Sicily
FTR2 Bucharest->57,56
Japan:
FTR2 (Truk) -> Kyoto
ATR Tienstin->69,144 (NE Paoting)
No reorganization.
EOT 10 (less than 2)
New weather is fine all over!
"'Malta - The Thorn in Rommel's Side"
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
M/J 43 Allied 9
USSR and CW land, US combined, FF naval
Pacific naval air and naval move instructions are yet to come. I play European moves now to speed up the game.
Naval move
Empty US TRS from Norfolk sails to North Atlantic. Will Italian submarines intercept?
USSR and CW land, US combined, FF naval
Pacific naval air and naval move instructions are yet to come. I play European moves now to speed up the game.
Naval move
Empty US TRS from Norfolk sails to North Atlantic. Will Italian submarines intercept?
- Attachments
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- 9 naval 1.jpg (251.4 KiB) Viewed 740 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Why does the game say that the subs need a -1 or less to be successful? Minus one?
I thought I knew how to play this game....
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
The -1 is the shore bombardment modifier, I am sure. The SUB is in the 2-box, in fine weather.Courtenay wrote: Mon May 09, 2022 7:40 pm Why does the game say that the subs need a -1 or less to be successful? Minus one?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Yes, please. Disorganize the one in the highest box if there is a choice.Mayhemizer_slith wrote: Mon May 09, 2022 7:36 pm
Empty US TRS from Norfolk sails to North Atlantic. Will Italian submarines intercept?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
I have no idea, I didn't even notice that.
Weather is fine.
Weather is fine.
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- 9 naval 2.jpg (38.52 KiB) Viewed 727 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
That's because you didn't include the SUB's for the interception (the box is unchecked).Courtenay wrote: Mon May 09, 2022 7:40 pm Why does the game say that the subs need a -1 or less to be successful? Minus one?
Peter
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Italians roll 2 and intercepts TRS.
TRS gets scared and seeks protections from 0 box and stays in the sea area.
I continue tomorrow.
TRS gets scared and seeks protections from 0 box and stays in the sea area.
I continue tomorrow.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Right. Checking the box tells 4 is enough to intercept. Never noticed that before.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Thank you.
I thought I knew how to play this game....
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Naval air
US
FTR2 and LND3 from Bermuda to Central Atlantic
FTR2 from Tonga to the Salmons box 3
Naval move
FF
CP to North Sea
CP to North Atlantic
CP to Faeroes Gap
US
TRS from East Coast to North Atlantic as mentioned before (intercepted, stays in box 0)
CP to West Med
2x loaded CV from San Diego to South Pacific box 2
Allies initiate combat in the Salmons. Japanese can send another fighter to box 2.
US
FTR2 and LND3 from Bermuda to Central Atlantic
FTR2 from Tonga to the Salmons box 3
Naval move
FF
CP to North Sea
CP to North Atlantic
CP to Faeroes Gap
US
TRS from East Coast to North Atlantic as mentioned before (intercepted, stays in box 0)
CP to West Med
2x loaded CV from San Diego to South Pacific box 2
Allies initiate combat in the Salmons. Japanese can send another fighter to box 2.
- Attachments
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- 9 naval 3.jpg (129.22 KiB) Viewed 693 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Same fighter can fly to Coral Sea also, which is the next combat and Allies will initiate there.
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- 9 naval 4.jpg (91.47 KiB) Viewed 685 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
No air neither to the Solomons, nor the Coral Sea. Thank you.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
The Salomons both rolled - no combat.
Coral Sea Allies 2, Axis 5 - naval air combat.
Allies used points to get +5/-5 odds to air combat
Coral Sea Allies 2, Axis 5 - naval air combat.
Allies used points to get +5/-5 odds to air combat
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- 9 naval 5.jpg (300.71 KiB) Viewed 644 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Boring first round.
I was so sure Japanese plane is going to be shot down and did not ask which one is cleared, I can redo that if needed.
Do Axis stay or abort?
Do you stay in the sea area?
I was so sure Japanese plane is going to be shot down and did not ask which one is cleared, I can redo that if needed.
Do Axis stay or abort?
Do you stay in the sea area?
- Attachments
-
- 10 naval 5.jpg (285.93 KiB) Viewed 642 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law




