Possible Support Bug? Re: 41 Mot Army Lt Flak Co

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DarkHorse2
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Joined: Fri Feb 04, 2022 12:08 pm

Possible Support Bug? Re: 41 Mot Army Lt Flak Co

Post by DarkHorse2 »

Not entirely sure what is going on here... think it is a bug. Feel free to move thread if it is.

The support requirements do not appear to being met for TOE "41 Mot. Army Light Flak Company". :cry:

This is Turn 3 of GC. Scenario is NOT modded.

see below:
WiTE2_531stMotArmyLtFlakCo_T3.JPG
WiTE2_531stMotArmyLtFlakCo_T3.JPG (155.04 KiB) Viewed 802 times
As shown, only 5 out of 7 support needs are met. (and those appear to be met organically)

I checked all of the 41 Mot Army Light Flak Companies...

see below:
WiTE2_MotAACo_CR_T3.JPG
WiTE2_MotAACo_CR_T3.JPG (192.87 KiB) Viewed 802 times
Not one of the 23 Flak Companies had its support needs met. They all were within HQ Command Range at beginning of turn and logistics phase.
21.2.3. IMPACT of SUPPORT SQUADS
ON UNIT PERFORMANCE
The level of logistics support provided by Support Squads
has an impact on the following:
§ Impacts the formulas that determine the amount of
supply a unit receives based on its supply trace.
§ Attrition suffered by vehicles during freight operations.
§ The amount of fatigue added or removed from a unit
during a turn.
§ The ability of leaders to conduct successful administrative
checks; and
§ The amount of attrition a unit suffers due to movement
So far, I have only noticed the issue with that particular Mot Flak Company TOE, as the following appears fine:
WiTE2_631stSPArmyLtFlakCo_T3.JPG
WiTE2_631stSPArmyLtFlakCo_T3.JPG (107.79 KiB) Viewed 802 times
DarkHorse2
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Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co

Post by DarkHorse2 »

FYI -

The Motorized Flak Battalions seem to be fine:

see below:
WiTE2_613MotArmyLtFlakBn_T3.JPG
WiTE2_613MotArmyLtFlakBn_T3.JPG (103.85 KiB) Viewed 796 times
Stamb
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Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co

Post by Stamb »

it has 1 win
maybe that support squad died or got damaged/disrupted in that battle?
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Joel Billings
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Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co

Post by Joel Billings »

Not sure what you are saying is the bug. A unit doesn't always have enough intrinsic support to cover its need. It can get help from the support squads up in the HQs up the chain of command, but these are limited and it's very possible for a unit to be short of support because all the HQs up the chain have loaned out all their support squads.
All understanding comes after the fact.
-- Soren Kierkegaard
DarkHorse2
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Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co

Post by DarkHorse2 »

The bug is that it never changes from "5 / 7".

Even when you go into the game editor and add 2 more support squads, the UI still show it exactly as "5 / 7", when it should be "7 / 7" after editing.

Yes, I am aware that "sometimes" you do not have enough support squads.

In this case, it is "everytime".
DarkHorse2
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Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co

Post by DarkHorse2 »

Joel,

Check for yourself. Open a new game and see if you can find any 41 Mot Army Lt Flak Co that has its support needs met.

;)
DarkHorse2
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Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co

Post by DarkHorse2 »

Here is one where I modded it - added 2 more support squads.

It still shows "5 / 7", when it should be "7 / 7":
WiTE2_LtFlakCo_mod.JPG
WiTE2_LtFlakCo_mod.JPG (109.65 KiB) Viewed 683 times
DarkHorse2
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Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co

Post by DarkHorse2 »

Update.

In the case of the modded scenario, it picked up the new TOE the following turn.

Turn 1 (Support / Need) = "5 / 7"
Turn 2 (Support / Need) = "7 / 7" (weird - why is there a 1 turn delay?)

But original bug still remains, no matter what turn. I guess I can fix it locally if I want to go mod the scenario data. :?
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Joel Billings
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Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co

Post by Joel Billings »

You have to use the Reset Unit Support Values function on the main menu of the editor screen. Otherwise, it will reset in the next logistics phase. I assume only having 5 support squads in that OB was intended in order to yield the correct number of men, so they need higher level HQ help to meet their support needs.
All understanding comes after the fact.
-- Soren Kierkegaard
DarkHorse2
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Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co

Post by DarkHorse2 »

Joel,

That is part of the problem. They never get any higher HQ support.

Other TOEs get it, but not the 41 Mot Army Lt Flak Co. (i know how support works - or supposed to work. :) )

T4, checked every one of the "41 Mot Army Lt Flak Co." None of them are getting any higher HQ support.

There are 23 companies. Not one got any higher HQ support. What are the odds? Four turns in a row and none of them got any higher HQ support? Really?

Here is another. Hopefully you won't require screen shots of the other 22 companies and just take my word.
xx.JPG
xx.JPG (94.81 KiB) Viewed 638 times

Regarding the editor and the "reset unit support values", I may have missed it as font is in "micro-mode" - no UI scaling yet. :(
DarkHorse2
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Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co

Post by DarkHorse2 »

This is from an older game.

.25beta

T10

I checked each one of the following.
xx1.JPG
xx1.JPG (214.29 KiB) Viewed 636 times
Not one of them is receiving any higher HQ support.

They don't have enough support elements to support themselves. So none of them get enough support.

This has probably been a bug for some time. In fact, anybody from any game could probably open up a saved turn and check and see if this TOE(OB) is ever fully supported.
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Joel Billings
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Re: Possible Support Bug? Re: 41 Mot Army Lt Flak Co

Post by Joel Billings »

Yes, it looks like these Mot AA units are not getting help, while the SP ones are getting help. i think I see cases where the higher HQs have support to help out but aren't giving it to these units. I can't explain it, so I'll bug it. Thanks.
All understanding comes after the fact.
-- Soren Kierkegaard
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