In latest update we got some nice nerfing of espionage (which is somewhat OP but with some details):
But it was nice only at first look. In reality now only manual espionage works. On auto you can set low mission difficulty caution (not below 85% success). But it won't work. I play Human, they have innate spy bonus +10%. All my starting spies have only 40-50% of success rate on any mission. Ofc, on auto they will be on counter-espionage.INTELLIGENCE MISSIONS
- decreased success chance for intelligence missions. Diminishing value begins at 75% instead of previous 90%. Thus spies must have much higher skill levels to reach high success chance
What can be done?
Drastically reduce mission difficulty caution in policy settings. Like, low - 30% (was 85%), normal - 45% (was 90%), high - 65% (was 93%), very high - 80% (was 97%). Why so low? Because 95% of spies for all races without espionage bonuses are trash. On auto they almost never do any mission (before patch, now 'never' without 'almost').
OR
Revert values from the previous version. Temporary. Espionage has too many issues but can't nerfed so directly.
