IP construction etc.

Campaign Series: Vietnam is a new turn-based, tactical/operational war game that focuses on the Indochina War, Vietnam Civil War and the first years of US involvement in Vietnam with over 100 historical scenarios.

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carll11
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Joined: Thu Nov 26, 2009 2:07 pm

IP construction etc.

Post by carll11 »

I wanted to wait till I had played a good amount of scenarios and games/situations before I made a point of recommending that we scrap the ‘dice roll’ odds mechanism for when an IP ( or any constructed position) is actually created.


The instances where I have waited for an IP ( and in some never received) for 12 , 15 turns (where in, in many cases the need for the IP etc. becomes superfluous) are very many.
I can recall this conversation coming up way back re; the WF/EF/RS boards as well, I got side tracked and in any case there was no one here (there) at the time that could enact such a change anyway.

The proposal is, please scrap the die roll mechanism and go to a timed event.

At 15 minutes a turn it would inho and experience, require minimum of 4-6 turns to construct adequate cover/concealment to rate the IP bonus.
Of course if the unit is molested/has to fire etc. that would add a turn, I personally have never seen a situation where in my buddy ( or I ) kept digging while just the other returned fire. So the half fire ap/effectiveness penalty doesn’t seem very realistic. My 2 cents.

The 'odds' wherein with a 'lucky roll' you can get an IP in 1 turn (15 minutes) or being unlucky wait 5 hours ( or more) makes me :( :lol:
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berto
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Re: IP construction etc.

Post by berto »

What game version are you playing? For any current PBEM game(s)?
Campaign Series Legion https://cslegion.com/
Campaign Series Lead Coder https://www.matrixgames.com/forums/view ... hp?f=10167
Panzer Campaigns, Panzer Battles Lead Coder https://wargameds.com
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berto
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Re: IP construction etc.

Post by berto »

The dig in success rate was modified in v1.20. We will adjust this further in the imminent v1.21 release, due out within the next week or two.
Campaign Series Legion https://cslegion.com/
Campaign Series Lead Coder https://www.matrixgames.com/forums/view ... hp?f=10167
Panzer Campaigns, Panzer Battles Lead Coder https://wargameds.com
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carll11
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Re: IP construction etc.

Post by carll11 »

Hi Berto no sir, no pbem.

I am still on 1.10 as I have a few games still rolling pre .10....
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berto
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Re: IP construction etc.

Post by berto »

For a number of reasons, you will want to migrate to using v1.21 ASAP. (Where v1.21 will be released maybe next week.)
Campaign Series Legion https://cslegion.com/
Campaign Series Lead Coder https://www.matrixgames.com/forums/view ... hp?f=10167
Panzer Campaigns, Panzer Battles Lead Coder https://wargameds.com
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